Game competition server software for Rust gamedev community
☆15Aug 24, 2019Updated 6 years ago
Alternatives and similar repositories for pluto
Users that are interested in pluto are comparing it to the libraries listed below
Sorting:
- Fiberized task queue in Rust☆11Aug 4, 2015Updated 10 years ago
- A tool for reasoning about breaking changes in Rust ecosystems☆39Nov 28, 2021Updated 4 years ago
- The quirky game engine☆80Mar 22, 2019Updated 6 years ago
- A small Rust library for recycling types with owned memory☆33Jan 4, 2016Updated 10 years ago
- A rustic tcp + serialization abstraction.☆33Mar 23, 2016Updated 9 years ago
- An experimental game engine written in Rust.☆27Sep 8, 2017Updated 8 years ago
- Benchmarks of various Entity Component Systems in Rust☆74Dec 11, 2017Updated 8 years ago
- Ordered iterators☆10May 21, 2020Updated 5 years ago
- A safe-ish wrapper for allocating, reallocating and deallocating heap buffers.☆12Jul 4, 2015Updated 10 years ago
- Rocket is a little game written in Rust, using the Rust-SFML library.☆11Nov 5, 2021Updated 4 years ago
- Rusty Sword: Game of Infamy!☆20Jul 21, 2025Updated 7 months ago
- Rust Bindings for the OpenVR Library☆13May 6, 2017Updated 8 years ago
- DEPRECATED - A unified method for easily reading and caching files over the filesystem and network.☆10Sep 11, 2015Updated 10 years ago
- Amethyst's soon-to-be UI toolkit☆16Nov 19, 2017Updated 8 years ago
- A Rust quicksort implementation for in-place sorting.☆18May 27, 2020Updated 5 years ago
- Simple Entity-Component System☆11Apr 21, 2015Updated 10 years ago
- Unlimited detail voxel engine in rust☆31Apr 8, 2015Updated 10 years ago
- A lightweight Entity Component System☆15Feb 11, 2015Updated 11 years ago
- Just another tactical RPG in dark fantasy setting☆55Jun 2, 2015Updated 10 years ago
- A game engine built in Rust for Windows, Mac OSX, and Linux.☆18Oct 5, 2017Updated 8 years ago
- Apply a base system configuration, quickly!☆17Dec 7, 2025Updated 3 months ago
- The design of intermezzOS☆14Jan 16, 2017Updated 9 years ago
- [DEPRECATED] GFX + Specs framework that lets you fly☆33Apr 20, 2017Updated 8 years ago
- [ABANDONED] An in-memory structure database for Rust.☆18Jan 19, 2019Updated 7 years ago
- Cargo (Rust) integration for Atom☆18Jan 27, 2017Updated 9 years ago
- Tetris, written in Rust.☆21Nov 23, 2016Updated 9 years ago
- Rust GFX examples with Sciter UI.☆19Dec 6, 2022Updated 3 years ago
- Ticketed lock synchronization primitive☆11Jan 25, 2021Updated 5 years ago
- A command line package manager for Xonotic community maps☆10Dec 24, 2016Updated 9 years ago
- Demo project for PistonDevelopers/skeletal_animation☆22Nov 14, 2023Updated 2 years ago
- Repo for the Rust `platform` crate.☆22Jan 31, 2019Updated 7 years ago
- Shell Completion Script and Manpage generation☆15Feb 8, 2020Updated 6 years ago
- In-game developer menu for Piston and gfx-rs☆17Nov 14, 2023Updated 2 years ago
- A cargo subcommand for publishing Rust projects to github.☆16May 22, 2017Updated 8 years ago
- ImGui Sample on Android GLESv3.0☆26May 2, 2018Updated 7 years ago
- Code from the getting started guide☆10Aug 31, 2016Updated 9 years ago
- Some text processing functions written for Crowbook and moved in a separate library☆13Aug 3, 2023Updated 2 years ago
- An OpenGL world visualizer, written in Rust☆69Mar 28, 2018Updated 7 years ago
- Modularized (hot-swapping) game engine in Rust☆19May 26, 2021Updated 4 years ago