Nertsal / stecs
Experimental compiler-friendly ECS library
☆18Updated 2 months ago
Alternatives and similar repositories for stecs:
Users that are interested in stecs are comparing it to the libraries listed below
- A library wrapper for integrating FMOD Engine in Rust applications.☆43Updated 4 months ago
- Integration layer between Bevy, puffin and tracing libraries☆20Updated last year
- An experimental GUI library for Rust 🦀☆22Updated last year
- Record and replay 🖱 input with precise timing☆18Updated 2 years ago
- The dumbest and simplest layouting algorithm for bevy☆41Updated last year
- An ordered set data structure in Rust, optimized for stack-allocated storage of a tiny number of elements with a fixed cap.☆17Updated last year
- A tweening library for Rust☆60Updated last month
- Signed distance field generator in pure Rust☆29Updated 2 years ago
- DEPRECATED in favor of macroquad::ui☆38Updated 3 years ago
- 2d collision test for game-development in rust☆23Updated this week
- A rust implementation of https://github.com/runevision/LayerProcGen☆22Updated 3 months ago
- A tiny benchmarking library☆61Updated 5 months ago
- ☆11Updated 2 months ago
- ☆22Updated 2 years ago
- A font cache library for Rust☆13Updated 3 years ago
- A bounding-volume hierarchy for in-game broad-phase collision detection☆30Updated this week
- Show puffin profiler flamegraph in-game using egui☆45Updated 2 years ago
- A low-level gltf parser implemented on nanoserde☆35Updated 4 months ago
- A standalone code editor with syntax highlighting and themes.☆13Updated last year
- Color space conversion math made simple☆39Updated 3 months ago
- An opinionated, practical color management library for games and graphics.☆34Updated last year
- Learning Bevy compute shaders by poorly implementing 2D Radiance Cascades algorithm for global illumination☆16Updated 6 months ago
- Pass Rust strings to C with potentially not needing heap allocation☆13Updated 2 years ago
- Permanenty moved to Dotrix monorepo☆16Updated 3 years ago
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆45Updated 3 weeks ago
- Framework for playing around with rendering libraries in Rust☆28Updated 3 years ago
- Interact with particles with the mouse.☆9Updated 2 years ago
- Some ridiculous SSGI for bevy☆41Updated 11 months ago
- ☆33Updated last year
- Implementation of the "1 cent recognizer" gesture recognition algorithm, with Bevy integration.☆10Updated 11 months ago