darksylinc / colibriguiLinks
☆23Updated last month
Alternatives and similar repositories for colibrigui
Users that are interested in colibrigui are comparing it to the libraries listed below
Sorting:
- A C++ library implementing linear algebra, text and file IO, UTF-N conversions, containers, image loading/saving, image quantization/filt…☆63Updated 2 months ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆43Updated 2 months ago
- Fast, high-quality texture compression library for many formats☆51Updated 2 years ago
- Cross-platform C input library (work-in-progress)☆29Updated 5 years ago
- Mostly self-contained game/engine☆46Updated 7 months ago
- Vulkan debug layer to visualize synchronization dependencies☆44Updated 5 years ago
- imgui control to inspect image pixels☆108Updated 6 years ago
- Header-only C++ library providing easy browser clipboard access, for programs built with Emscripten.☆27Updated 5 months ago
- Build system scripts based on GENie (https://github.com/bkaradzic/genie) project generator tool☆35Updated this week
- demo code for https://github.com/Green-Sky/imgui_entt_entity_editor☆16Updated 3 years ago
- A simple, thread-safe memory manager for 64bit C++ applications and games. Focus is on preventing heap fragmentation in the absence of go…☆77Updated 4 months ago
- Archived!☆27Updated 3 years ago
- Cross-platform entry point library☆64Updated 2 weeks ago
- ImGui terminal widget☆56Updated 7 years ago
- Linear Memory Allocator for Games and Embedded Systems☆75Updated 2 years ago
- Embeddable lightweight scripting language with C++ syntax☆66Updated last week
- C++ library to implement non-linear undo/redo functionality☆65Updated last month
- Small C++ workstealing task scheduler meant for gamedev.☆33Updated 4 years ago
- SIMD HAL header-only library☆52Updated last month
- Graph based GUI tool to automate system tasks☆23Updated last month
- Immediate Mode Debug Draw library☆38Updated 5 years ago
- The fastest culler ever☆36Updated 6 years ago
- An implementation of a weak handle interface to a packed vector in C++☆14Updated last year
- Simple framework built from the ground up used for experimenting and learning different aspects of game engine architecture☆42Updated 5 years ago
- A single header library for managing game entity hierarchies.☆40Updated 4 years ago
- A simple, configurable and extendible build system for gamedev.☆25Updated 10 months ago
- ENGINE..... vrooooommm☆35Updated last week
- A simple, header-only, dependency-free, C++ 11 based ThreadPool library.☆34Updated 5 years ago
- Vinjn's Low-level wrapper of Direct3D12 / Vulkan☆23Updated 6 years ago
- Dear ImGui 2D scripting language inspired by Werkzeug from Farbrausch☆38Updated 2 years ago