darksylinc / colibrigui
☆23Updated last week
Alternatives and similar repositories for colibrigui:
Users that are interested in colibrigui are comparing it to the libraries listed below
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆41Updated this week
- A game engine. That breathes fire and awesomeness☆15Updated 5 years ago
- Vulkan debug layer to visualize synchronization dependencies☆44Updated 5 years ago
- Message oriented networking library using TCP transport.☆148Updated 2 months ago
- Fast, high-quality texture compression library for many formats☆49Updated 2 years ago
- Cross-platform C input library (work-in-progress)☆29Updated 4 years ago
- Immediate Mode Debug Draw library☆36Updated 5 years ago
- Cross-platform entry point library☆64Updated 3 months ago
- A single header library for managing game entity hierarchies.☆40Updated 4 years ago
- The fastest culler ever☆36Updated 6 years ago
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆44Updated 4 years ago
- Igneous is an open source game engine written in C++.☆50Updated 4 years ago
- A C++ library implementing linear algebra, text and file IO, UTF-N conversions, containers, image loading/saving, image quantization/filt…☆60Updated last week
- C++ library to implement non-linear undo/redo functionality☆63Updated 9 months ago
- RavEngine sample programs☆32Updated 2 weeks ago
- Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)☆26Updated 3 years ago
- Build system scripts based on GENie (https://github.com/bkaradzic/genie) project generator tool☆35Updated 3 months ago
- ☆48Updated 2 years ago
- A simple, thread-safe memory manager for 64bit C++ applications and games. Focus is on preventing heap fragmentation in the absence of go…☆76Updated 2 months ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆97Updated 7 years ago
- STL whose aim is to compile fast, run fast, and be clear to read☆50Updated this week
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- Dear ImGui with IMM32☆44Updated 5 years ago
- demo code for https://github.com/Green-Sky/imgui_entt_entity_editor☆16Updated 3 years ago
- Graphics prototyping framework☆37Updated last year
- ☆53Updated 7 years ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 7 years ago
- Mostly self-contained game/engine☆40Updated 4 months ago
- Builds atlas texture from a bunch of input images.☆76Updated 4 years ago
- Ariyana is an open source and free WIP game engine.☆12Updated 6 years ago