darksylinc / colibriguiLinks
☆25Updated last month
Alternatives and similar repositories for colibrigui
Users that are interested in colibrigui are comparing it to the libraries listed below
Sorting:
- Add Runtime Compiled C++ to the Dear ImGui example using the GLFW and OpenGL backend - with power saving☆96Updated last year
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆44Updated 2 months ago
- A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.☆81Updated last year
- Fast, high-quality texture compression library for many formats☆51Updated 3 years ago
- A C++ library implementing linear algebra, text and file IO, UTF-N conversions, containers, image loading/saving, image quantization/filt…☆67Updated last week
- imgui control to inspect image pixels☆113Updated 6 years ago
- Embeddable lightweight scripting language with C++ syntax☆70Updated last week
- Handles image pixel format, querys for all, encode/decode for many☆63Updated 2 months ago
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆48Updated 4 years ago
- Confetti-FX's The-Forge Lite Edition☆27Updated 6 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆83Updated 6 years ago
- Yet another multiplatform C++ framework to make games☆81Updated last month
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆98Updated 8 years ago
- cross-platform filewatcher library for c/c++☆100Updated 4 years ago
- Single header "no-allocation" KTX/DDS file reader☆123Updated last year
- Fiber-based job system with extremely simple API☆82Updated 4 years ago
- Immediate Mode Debug Draw library☆42Updated 5 years ago
- Dear ImGui with IMM32☆46Updated 5 years ago
- The fastest culler ever☆37Updated 7 years ago
- Simple framework built from the ground up used for experimenting and learning different aspects of game engine architecture☆44Updated 5 years ago
- An entity component framework.☆56Updated 3 years ago
- Zmeya is a header-only C++ binary serialization library designed for games and performance-critical applications☆129Updated 8 months ago
- Cross-platform C input library (work-in-progress)☆29Updated 5 years ago
- Vulkan debug layer to visualize synchronization dependencies☆44Updated 5 years ago
- a header-only C++ .blend file parser☆75Updated 2 months ago
- A game engine. That breathes fire and awesomeness☆14Updated 6 years ago
- Tiny C++ 3D game development library for Windows and Linux☆122Updated 6 months ago
- Cross-platform entry point library☆65Updated 2 months ago
- Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)☆30Updated 4 years ago
- A minimal geometry editing UI based on IMGUI☆114Updated 5 years ago