EricLengyel / OpenDDL
Open Data Description Language
☆65Updated last month
Alternatives and similar repositories for OpenDDL
Users that are interested in OpenDDL are comparing it to the libraries listed below
Sorting:
- Open Game Engine Exchange☆81Updated 2 years ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 5 years ago
- Fast, high-quality texture compression library for many formats☆51Updated 2 years ago
- Small, easy-to-integrate shader compiler written in C99. Compiles HLSL to SPIR-V☆50Updated 4 years ago
- Amazon Shader Language (AZSL) Compiler☆25Updated 2 months ago
- Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)☆26Updated 3 years ago
- Real-time software rasterizer written in C++ with windowing and model loading support.☆33Updated 5 years ago
- Immediate Mode Debug Draw library☆37Updated 5 years ago
- A C++ library implementing linear algebra, text and file IO, UTF-N conversions, containers, image loading/saving, image quantization/filt…☆63Updated 2 months ago
- Graph based GUI tool to automate system tasks☆23Updated 2 weeks ago
- Mostly self-contained game/engine☆45Updated 6 months ago
- Demonstrates how to use CMake to include Jolt Physics in your own project☆31Updated last month
- Yet another multiplatform C++ framework to make games☆76Updated this week
- RavEngine sample programs☆35Updated last month
- ☆61Updated 11 months ago
- Maciej's Toolbox☆66Updated 2 months ago
- ☆19Updated 6 years ago
- Single-header C library for generating vertices for rendering text☆29Updated last year
- Reasonably fast Fourier transform in a single header for C and C++☆36Updated 2 years ago
- A minimalist andf platform-agnostic application layer for writing graphical applications, with a strong emphasis on simplicity and ease o…☆36Updated 3 years ago
- Dear ImGui 2D scripting language inspired by Werkzeug from Farbrausch☆38Updated 2 years ago
- Vulkan debug layer to visualize synchronization dependencies☆44Updated 5 years ago
- mini libraries / experimental tools and reusable snippets☆86Updated last month
- A vectorized software rasterization pipeline optimized for rendering a sparse set of pixels with 16x MSAA.☆16Updated 8 years ago
- A live GLSL programming environment on windows☆22Updated 6 years ago
- Comparing various C++ OBJ parsing libraries☆17Updated 2 years ago
- Linear Memory Allocator for Games and Embedded Systems☆75Updated 2 years ago
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆45Updated 4 years ago
- A simple, thread-safe memory manager for 64bit C++ applications and games. Focus is on preventing heap fragmentation in the absence of go…☆77Updated 4 months ago
- A real-time interactive progressive path tracer on the GPU.☆33Updated 4 years ago