darksylinc / betsyLinks
Betsy GPU compressor
☆375Updated 3 years ago
Alternatives and similar repositories for betsy
Users that are interested in betsy are comparing it to the libraries listed below
Sorting:
- The fastest ETC compressor on the planet☆293Updated 7 months ago
- Single source file BC1-5 and BC7 encoders and BC1-5/7 decoders with MIT or Public Domain licenses☆232Updated 3 years ago
- SMOL-V: like Vulkan/Khronos SPIR-V, but smaller.☆347Updated last year
- A common standard for tangent space used in baking tools to produce normal maps.☆310Updated last year
- State of the art RDO BC1-7 GPU texture encoders☆218Updated last year
- Binomial's fast high quality full-featured SIMD BC7 encoder.☆177Updated 2 years ago
- ISPC Texture Compressor☆467Updated last year
- Real-time BC6H compression on GPU☆364Updated 2 years ago
- Conservative Morphological Anti-Aliasing 2.0☆188Updated 2 years ago
- Combined Adaptive Compute Ambient Occlusion (CACAO)☆151Updated 4 years ago
- Minimal GPU video decoding sample for Vulkan, DX12 and DX11☆125Updated 5 months ago
- AMD ARR team rendering framework☆434Updated 8 months ago
- A single-header library with a simplified interface for Vulkan synchronization☆241Updated 2 years ago
- KickstartRT SDK☆201Updated 2 years ago
- Modified version of Sony's open sourced vector and matrix math library.☆306Updated last year
- ☆375Updated 11 years ago
- revisiting a known normal transformation in computer graphics☆320Updated 6 years ago
- A demo that I created for my Master thesis that demonstrates a rendering technique called Volume Tiled Forward Shading. This technique is…☆121Updated last month
- Single Pass Downsampler (SPD)☆198Updated 3 years ago
- Small header-only C library to decompress any BC compressed image☆171Updated 3 weeks ago
- Experiment with generating clouds in real time on low end computer☆130Updated 6 years ago
- Adaptive Screen Space Ambient Occlusion☆253Updated 2 years ago
- FidelityFX Denoiser☆150Updated 3 years ago
- Encode/decode/info to KTX/KTX2/DDS files with LDR/HDR and BC/ASTC/ETC2. Mac/Win C++11 too, Mac viewer, and scripts for batch processing …☆170Updated 5 months ago
- SH for HLSL 2021☆236Updated 8 months ago
- Stochastic Screen Space Reflections (SSSR)☆303Updated 3 years ago
- A mirror of the publicly available Our Machinery Blog Posts from archive.org. Archived for posterity as a public service. Removed by requ…☆232Updated 3 years ago
- Render Pipeline Shaders SDK☆352Updated last year
- Demonstrates seven different techniques for order-independent transparency in Vulkan.☆354Updated last month
- [DEPRECATED] C++ library for debugging HLSL & GLSL shaders☆327Updated 5 years ago