cyrillefavreau / Sol-RLinks
Speed of light ray-tracer
☆23Updated 7 years ago
Alternatives and similar repositories for Sol-R
Users that are interested in Sol-R are comparing it to the libraries listed below
Sorting:
- Public domain linear time distance field and Voronoi diagram on lattice grid☆54Updated 8 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- A toolkit of public domain single-header libraries for shader-based opengl apps☆40Updated 5 years ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 5 years ago
- vectorized high-level math library☆43Updated 5 years ago
- 🔺 Fast and simple polygon triangulation library.☆43Updated 7 years ago
- Sparse Voxel Octree implementation☆31Updated 9 years ago
- Simple voxelizer make use of CPU SIMD units☆2Updated 2 weeks ago
- toy C++ Vulkan library☆49Updated 6 years ago
- Photorealistic physically-based renderer☆44Updated 8 years ago
- C/C++ Utility Library☆37Updated 8 months ago
- A REYES-style micropolygon renderer written in C++ which implements a subset of the RenderMan specification.☆12Updated 7 years ago
- A simple std::vector-style array for C☆12Updated 6 years ago
- Intermediate Compute Language with OpenCL/CUDA Backends☆18Updated 10 years ago
- A CPU Raytracer☆27Updated 8 years ago
- Arbitrary-precision integer and rational arithmetic☆18Updated 4 years ago
- Yet Another MAthematical library☆14Updated 2 years ago
- OpenGL Model Viewer☆16Updated last week
- Simple, quick'n dirty, pathtracer☆38Updated 3 years ago
- #include <engine>☆40Updated 6 years ago
- A vectorized software rasterization pipeline optimized for rendering a sparse set of pixels with 16x MSAA.☆16Updated 8 years ago
- Documenting Wasm SIMD performance☆37Updated 4 years ago
- An Analytic Model for Full Spectral Sky-Dome Radiance☆13Updated 13 years ago
- Header only software implementations of reduced precision floating point formats☆15Updated 5 years ago
- OpenCL Extension Wrangler☆12Updated 8 years ago
- demonstration of live reloading☆14Updated 7 years ago
- Archived source for rayshade 4.0 release☆28Updated 9 years ago
- OBJ model to 3D transparent texture converter☆40Updated 3 years ago
- AVX optimized ray stream tracing☆19Updated 8 years ago
- experimenting with Vulkan RTX☆10Updated 4 years ago