jcowles / hg_sdfLinks
A WebGL friendly port of Mercury's hg_sdf library (http://mercury.sexy/hg_sdf)
☆40Updated 9 years ago
Alternatives and similar repositories for hg_sdf
Users that are interested in hg_sdf are comparing it to the libraries listed below
Sorting:
- Ray dispersion visualization in WebGL☆90Updated 8 years ago
- Distance Field Editor (experimental)☆47Updated 5 years ago
- ☆117Updated 9 years ago
- Various tests of Physically-Based Rendering via Three.js☆40Updated 8 years ago
- A collection of modifiers and operations for distance field equations☆116Updated 5 years ago
- A bunch of distance field primitives for ray marching☆200Updated 5 years ago
- A (bad) attempt at implementing wavelet filtering and temporal reprojection in threejs☆84Updated 5 years ago
- WebGL-based Unified Particle System☆78Updated 9 years ago
- Rendering procedural 3D geometry by raymarching through a distance field☆101Updated 9 years ago
- ☆33Updated 10 months ago
- distributing 3D vectors inside a mesh☆33Updated 8 years ago
- ☆162Updated 9 years ago
- WebGL node editor for Signed Distance Functions☆110Updated 8 years ago
- A collection of Space Partitioning Algorithms for Cinder☆46Updated 8 years ago
- Draws an antialiased grid along the X/Y/Z direction of a mesh.☆73Updated 6 years ago
- ☆43Updated 7 years ago
- Flashy 2D fluid simulations experiments.☆105Updated 5 years ago
- PC 4k intro, ranked #2 at Evoke 2017.☆10Updated 8 years ago
- WebGL Signed Distance Function Mesher☆135Updated 2 years ago
- draw wireframes or grids on a solid mesh using a fragment shader☆186Updated 8 years ago
- Signed Distance Function Sculpting☆52Updated 8 years ago
- Visualize GLSL shader functions☆30Updated 7 years ago
- Collection of GLSL Shaders for OpenGL 3.2+ working with openFrameworks.☆105Updated 9 years ago
- Kd-Tree Nearest Neighbor Search using WebGL☆57Updated 12 years ago
- Create, ray trace & export programatically defined Signed Distance Function CSG geometries with an API suited for generative art - in you…☆195Updated 2 years ago
- A JS generator function that returns a list of vertices describing an isosuface given a density and level.☆35Updated 8 years ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Updated 9 years ago
- Calculates the specular/fresnel power in the Cook-Torrance model☆32Updated 8 years ago
- geodesic geometry library in C☆33Updated 9 years ago
- 2D Computational Geometry for Javascript☆24Updated 8 years ago