cschied / q2vkptLinks
Real-time path tracer VKPT integrated into q2pro Quake 2 client.
☆961Updated 6 years ago
Alternatives and similar repositories for q2vkpt
Users that are interested in q2vkpt are comparing it to the libraries listed below
Sorting:
- NVIDIA’s implementation of RTX ray-tracing in Quake II☆1,277Updated this week
- Vulkan DOOM 3 port based on DOOM 3 BFG Edition☆894Updated 2 years ago
- The Yamagi Quake II client (+pathtracing)☆163Updated 5 years ago
- id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)☆959Updated 9 months ago
- A set of AMD provided GPU effects with provided source and sample implementations☆371Updated 4 years ago
- ☆883Updated 4 years ago
- ☆336Updated 6 years ago
- Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU☆1,093Updated last year
- The cradle of Quake III Arena☆315Updated 5 months ago
- Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features☆1,683Updated 2 weeks ago
- Introductory Vulkan sample☆120Updated 4 years ago
- The open source, cross platform level editor for idtech games☆626Updated last year
- Vulkan Quake port based on QuakeSpasm☆2,051Updated this week
- SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, an…☆1,057Updated last year
- Real-Time Hybrid Hair Rendering using Vulkan™☆461Updated last year
- AMD Triangle Order Optimization Tool.☆223Updated 5 years ago
- Anvil is a cross-platform framework for Vulkan☆608Updated last year
- DirectX 11 and 12 library that provides a scalable and GCN-optimized solution for deferred shadow filtering☆165Updated 7 years ago
- DirectX 12 and Vulkan libraries that provide convenient access to realistically rendered and simulated hair and fur☆817Updated 2 years ago
- Texture processing tools with support for Direct3D 10 and 11 formats.☆602Updated 4 years ago
- Getting Started with RTX Ray Tracing☆675Updated 5 years ago
- AMD GPU Services (AGS) library and samples☆285Updated 4 months ago
- Simple Vulkan raytracing tutorials☆382Updated 4 months ago
- DirectX 11 library that provides convenient access to compute-based triangle filtering (CTF)☆227Updated 7 years ago
- OpenGL Overload: OpenGL implementation on top of Vulkan☆279Updated 8 years ago
- The Radeon GPU Analyzer (RGA) is an offline compiler and code analysis tool for Vulkan, DirectX, OpenGL, and OpenCL.☆459Updated 3 months ago
- Simple vulkan rendering example.☆210Updated 8 months ago
- ☆484Updated 5 years ago
- Public repository for Vulkan Ecosystem issues☆133Updated 4 years ago
- Vulkan hardware capability viewer☆377Updated last week