id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)
☆994Jan 4, 2025Updated last year
Alternatives and similar repositories for vkQuake2
Users that are interested in vkQuake2 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Vulkan Quake port based on QuakeSpasm☆2,187May 30, 2026Updated 2 weeks ago
- The Yamagi Quake II client☆980Updated this week
- Its based on ioq3,I add a vulkan based modular render back end which originally from https://github.com/kennyalive/Quake-III-Arena-Kenny-…☆111Mar 24, 2026Updated 2 months ago
- Improved Quake III Arena engine☆1,473Updated this week
- NVIDIA’s implementation of RTX ray-tracing in Quake II☆1,316Dec 11, 2025Updated 6 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Vulkan DOOM 3 port based on DOOM 3 BFG Edition☆903Jun 3, 2023Updated 3 years ago
- Optional Vulkan renderer lib for Yamagi Quake II☆60Jun 4, 2026Updated last week
- Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features☆1,799Feb 10, 2026Updated 4 months ago
- Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)☆776May 17, 2026Updated 3 weeks ago
- dhewm 3 (Doom3 sourceport) main repository☆2,106Updated this week
- Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.☆854Nov 19, 2025Updated 6 months ago
- Yamagi Quake II with Q2 Remaster support☆103Updated this week
- Extra bloaty junk to modernise stuff a bit.☆216Jun 22, 2025Updated 11 months ago
- Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils☆476Jun 5, 2026Updated last week
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- QuakeSpasm -- A modern, cross-platform Quake game engine based on FitzQuake.☆360Mar 12, 2026Updated 3 months ago
- Merge of ioquake3 features and fixes into RTCW code bases☆732Jun 27, 2024Updated last year
- The DarkPlaces Quake engine, created by LadyHavoc. Official Git repository (replaces SVN).☆409Jun 1, 2026Updated last week
- High-performance QuakeSpasm fork☆965May 1, 2026Updated last month
- The ioquake3 community effort to continue supporting/developing id's Quake III Arena☆2,757Mar 9, 2026Updated 3 months ago
- Quake 2 textures upscaled using ESRGAN and the Manga109Attempt model☆68Feb 29, 2020Updated 6 years ago
- DOOM: BFA (Big Freaking Anniversary) Edition (former Classic RBDoom 3 BFG) is a source port based on RBDOOM-3-BFG and enchance the experi…☆253Updated this week
- Cross-Platform Level Editor☆2,643Updated this week
- GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities☆3,072Nov 17, 2025Updated 6 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- main ezQuake source code base☆399Updated this week
- Mirror of https://gitlab.com/xonotic/darkplaces - The Quake engine that powers Xonotic https://xonotic.org☆191Jun 1, 2026Updated last week
- ☆268Aug 18, 2022Updated 3 years ago
- A backport of PSX Doom to PC☆521Oct 5, 2025Updated 8 months ago
- An improved modern version of Doom64EX.☆229Nov 5, 2025Updated 7 months ago
- Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, …☆185Feb 6, 2024Updated 2 years ago
- The cradle of Quake III Arena☆327Updated this week
- Structured List of Quake Engines☆28Sep 19, 2023Updated 2 years ago
- ref_soft.dll for Quake2 with 8-bit colored lighting in context of Knightmare's Unofficial Q2 Patch☆25Sep 21, 2015Updated 10 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Quake 2 map compiler tools with v220 map support, automatic phong, enhancements, and fixes.☆72Jun 7, 2026Updated last week
- Modern "Jedi Engine" replacement supporting Dark Forces, mods, and in the future Outlaws.☆1,124Feb 10, 2026Updated 4 months ago
- Unofficial source port for Blake Stone series☆358Updated this week
- This is the official GitHub mirror for the FTEQW project.☆304Jun 4, 2026Updated last week
- Shockolate - A minimalist and cross platform System Shock source port.☆895Oct 1, 2025Updated 8 months ago
- A free and open source Quake remake with art under the BSD license☆756Jun 7, 2026Updated last week
- DarkRadiant is the map editor for The Dark Mod and other idTech4/Doom3-based games☆170Apr 18, 2026Updated last month