RobertBeckebans / RBDOOM-3-BFGLinks
Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
☆1,642Updated 2 weeks ago
Alternatives and similar repositories for RBDOOM-3-BFG
Users that are interested in RBDOOM-3-BFG are comparing it to the libraries listed below
Sorting:
- Vulkan Quake port based on QuakeSpasm☆2,006Updated last month
- id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)☆947Updated 6 months ago
- dhewm 3 main repository☆1,953Updated 2 weeks ago
- The Yamagi Quake II client☆917Updated this week
- Vulkan DOOM 3 port based on DOOM 3 BFG Edition☆881Updated 2 years ago
- The open source, cross platform level editor for idtech games☆620Updated 11 months ago
- NVIDIA’s implementation of RTX ray-tracing in Quake II☆1,269Updated last week
- Merge of ioquake3 features and fixes into RTCW code bases☆671Updated last year
- Cross-platform port of Arx Fatalis, a first-person role-playing game☆1,019Updated 11 months ago
- The DarkPlaces Quake engine, created by LadyHavoc. Official Git repository (replaces SVN).☆352Updated last week
- Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)☆672Updated last month
- Reimplementation of Gothic I and II using modern technologies.☆475Updated 5 years ago
- Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.☆786Updated this week
- The ioquake3 community effort to continue supporting/developing id's Quake III Arena☆2,568Updated this week
- GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities☆2,848Updated this week
- A real time 3D engine.☆739Updated 2 years ago
- Real-time path tracer VKPT integrated into q2pro Quake 2 client.☆960Updated 6 years ago
- A reimplementation of BioWare's Aurora engine (and derivatives). Pre-pre-alpha :P☆1,119Updated 3 months ago
- Return to Castle Wolfenstein Single Player GPL Source Release☆592Updated 4 years ago
- Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, …☆185Updated last year
- High-performance QuakeSpasm fork☆661Updated 2 weeks ago
- It's a Doom editor☆762Updated this week
- Open-source re-implementation of The Elder Scrolls: Arena.☆1,187Updated last week
- Improved Quake III Arena engine☆1,339Updated last month
- Modern "Jedi Engine" replacement supporting Dark Forces, mods, and in the future Outlaws.☆1,075Updated 3 months ago
- Community effort to maintain and improve Jedi Academy (SP & MP) + Jedi Outcast (SP only) released by Raven Software☆2,117Updated 2 months ago
- Penumbra: Overture is a first person horror game, using the HPL1 Engine.☆545Updated 7 years ago
- A re-implementation of the RenderWare Graphics engine☆675Updated 7 months ago
- Opensource crossplatform Fallout 2™ game engine writen in C++ and SDL.☆884Updated 2 years ago
- Shockolate - A minimalist and cross platform System Shock source port.☆859Updated 4 months ago