roy-t / AStarLinks
A fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Supports any .NET variant that supports .NETStandard 2.0 or higher. This library has no external dependencies. The library is licensed under the MIT license.
☆347Updated last year
Alternatives and similar repositories for AStar
Users that are interested in AStar are comparing it to the libraries listed below
Sorting:
- C# port of Box2D - Erin Catto's 2D Physics Engine☆296Updated last year
- A 2D A Star (A*) pathfinding implementation in C# focused on ease of use☆146Updated last year
- Advanced Pathfinding for C#☆549Updated 2 years ago
- 2D collision detection system.☆377Updated last year
- Incredibly small finite state machine for .NET languages, written in C#. Useful for UIs and games. Runs in .NET, mono, Xamarin and Unity.…☆156Updated 4 years ago
- High performance 2D collision detection system with realistic physics responses.☆696Updated 3 years ago
- Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.☆707Updated last year
- A pure managed C# implementation of the Netcode.IO spec☆261Updated 2 years ago
- A jump point search algorithm for grid based games in C#☆236Updated 3 years ago
- A reactive take on the ECS pattern for .net game developers☆539Updated last month
- Reliable UDP networking library☆844Updated 6 months ago
- C# library for parsing and importing TMX and TSX files generated by Tiled, a tile map generation tool☆334Updated 2 years ago
- C# behaviour tree library with a fluent API☆394Updated 7 years ago
- Lightweight and fully managed reliable UDP library.☆217Updated 2 years ago
- A cross-platform, realtime physics engine for all .NET apps.☆399Updated last year
- Lidgren Network Library☆1,207Updated 4 years ago
- UI system for MonoGame projects.☆495Updated last year
- 2D lighting with soft shadows for MonoGame☆330Updated 2 years ago
- A 2D Physics Library for Networked Games☆271Updated 4 years ago
- Pure C# HighLevel API for multiplayer games☆247Updated last week
- Lightweight toolset for creating concurrent networking systems for multiplayer games☆316Updated 3 years ago
- Pure C# 3D real time physics simulation library. Repo contains only the 1.X.X versions.☆414Updated last year
- A C# port of Box2D☆603Updated 3 months ago
- A simple system for running nested coroutines in C#.☆139Updated 7 years ago
- Fixed point math C# library☆612Updated 7 years ago
- Example simple game with LiteNetLib (work in progress)☆171Updated 2 years ago
- Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.☆114Updated last year
- A Client/Server Network State-Synchronization Layer for Games☆156Updated 7 years ago
- MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much …☆300Updated 7 months ago
- 2D collision detection system.☆145Updated last month