bepu / bepuphysics1Links
Pure C# 3D real time physics simulation library. Repo contains only the 1.X.X versions.
☆415Updated 2 years ago
Alternatives and similar repositories for bepuphysics1
Users that are interested in bepuphysics1 are comparing it to the libraries listed below
Sorting:
- A cross-platform, realtime physics engine for all .NET apps.☆401Updated last year
- .NET wrapper for the Bullet physics library☆294Updated 6 months ago
- High performance 2D collision detection system with realistic physics responses.☆709Updated 4 years ago
- A .NET wrapper for NVIDIA PhysX 4.1.2 written using C++/CLI.☆215Updated 6 months ago
- Advanced Pathfinding for C#☆551Updated 3 years ago
- .NET wrapper for the Bullet physics library using Platform Invoke☆156Updated 2 months ago
- Fixed point math C# library☆620Updated 7 years ago
- A C# port of Box2D☆612Updated 5 months ago
- DigitalRune Engine - .NET libraries for developing 3D games with XNA and MonoGame☆277Updated 9 years ago
- C# port of Box2D - Erin Catto's 2D Physics Engine☆300Updated 2 years ago
- A fast, multi-language, multi-precision fixed-point library!☆334Updated 2 years ago
- .NET PhysX 5 binding to all platforms(win, osx, linux) for 3D engine, deep learning, dedicated server of gaming.☆304Updated 3 months ago
- A 2D Physics Library for Networked Games☆273Updated 4 years ago
- C# port of the famous GLU Tessellator - prebuilt binaries now available in "releases" tab☆338Updated 3 years ago
- A jump point search algorithm for grid based games in C#☆240Updated 4 years ago
- A fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Supports any .NET variant that supports .NETS…☆349Updated last year
- C# behaviour tree library with a fluent API☆395Updated 7 years ago
- DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers☆748Updated last week
- A simple fixed-point math library for C#☆134Updated 6 years ago
- Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.☆348Updated last week
- Svelto ECS C# Entity Component System☆1,320Updated 3 months ago
- Artemis Entity System Framework ported to C#☆346Updated 5 years ago
- High Performance Quad Tree Implementations for C# (Point, Rect and PointInv)☆163Updated 2 months ago
- Fixed point math with 48.16 precision (based on lib by https://github.com/fholm)☆182Updated 3 years ago
- JoltPhysics C# bindings☆328Updated last month
- Pure C# 3D real time physics simulation library, now with a higher version number.☆2,632Updated last month
- Lightweight toolset for creating concurrent networking systems for multiplayer games☆322Updated 3 years ago
- Incredibly small finite state machine for .NET languages, written in C#. Useful for UIs and games. Runs in .NET, mono, Xamarin and Unity.…☆159Updated 5 years ago
- A reactive take on the ECS pattern for .net game developers☆541Updated 2 months ago
- A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d☆561Updated last year