facebookresearch / SteepGSLinks
Code for CVPR 2025 paper "Steepest Descent Density Control for Compact 3D Gaussian Splatting"
☆90Updated last month
Alternatives and similar repositories for SteepGS
Users that are interested in SteepGS are comparing it to the libraries listed below
Sorting:
- ZeroGS: Training 3D Gaussian Splatting from Unposed Images.☆120Updated 9 months ago
- [CVPR 2025 Highlight] Official Code Release Volumetrically Consistent 3D Gaussian Rasterization☆76Updated 5 months ago
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆40Updated 10 months ago
- [NeurIPS 2024] ODGS: 3D Scene Reconstruction from Omnidirectional Images with 3D Gaussian Splatting☆73Updated 4 months ago
- ☆61Updated 7 months ago
- Removing Transient Objects for 3D Scene Reconstruction☆43Updated 6 months ago
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆163Updated 6 months ago
- Code of SuperGaussians: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors☆53Updated 9 months ago
- An implementation of DashGaussian, a powerful 3DGS training acceleration method. Accepted by CVPR 2025 (highlight).☆106Updated last month
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆50Updated 8 months ago
- [ECCV2024] BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling☆87Updated last year
- RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors☆49Updated 6 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆112Updated last year
- ☆109Updated 9 months ago
- Code for "Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting" (ECCV 24 workshops)☆54Updated 4 months ago
- Official Pytorch implementation of DropGaussian: Structural Regularization for Sparse-view Gaussian Splatting [CVPR2025]☆98Updated 2 months ago
- [ECCV 2024] SAGS: Structure-Aware 3D Gaussian Splatting☆30Updated 3 months ago
- Original implementation of "FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering"☆21Updated last month
- HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting☆94Updated 4 months ago
- [ICCV 2025] Official implementation of "ResGS: Residual Densification of 3D Gaussian for Efficient Detail Recovery"☆21Updated 3 months ago
- [AAAI'24] NeuSurf: On-Surface Priors for Neural Surface Reconstruction from Sparse Input Views☆81Updated 9 months ago
- [WACV 2025] OmniGS: Fast Radiance Field Reconstruction using Omnidirectional Gaussian Splatting☆51Updated 8 months ago
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆82Updated 4 months ago
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆54Updated last year
- [SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose☆110Updated 3 months ago
- [SIGGRAPH 2025 Conference Paper] Virtualized 3D Gaussians (V3DG)☆87Updated 4 months ago
- ☆78Updated 3 months ago
- [ICCV 2025] Self-Calibrating Gaussian Splatting for Large Field-of-View Reconstruction☆116Updated 7 months ago
- *Unofficial* code release for CVPR 2025 paper "Textured Gaussians for Enhanced 3D Scene Appearance Modeling".☆68Updated 3 months ago
- The official repository of LoopSparseGS.☆25Updated 4 months ago