VAST-AI-Research / Deformable-Radial-Kernel-SplattingLinks
[CVPR 2025] Code for Deformable Radial Kernel Splatting
☆198Updated 6 months ago
Alternatives and similar repositories for Deformable-Radial-Kernel-Splatting
Users that are interested in Deformable-Radial-Kernel-Splatting are comparing it to the libraries listed below
Sorting:
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆188Updated last year
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆153Updated last year
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆177Updated 8 months ago
- [NeurIPS 2024] Official implementation of "Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting"☆83Updated 4 months ago
- [NeurIPS 2024] MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splatting☆145Updated 6 months ago
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆146Updated 11 months ago
- ☆84Updated last year
- [CVPR 2025] GenFusion: Closing the Loop between Reconstruction and Generation via Videos☆151Updated 7 months ago
- [ICLR 2025] Latent Radiance Fields with 3D-aware 2D Representations☆119Updated 9 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆114Updated last year
- Improved 3DGS rasterizer.☆122Updated 9 months ago
- Self-reimplemented version of Long-LRM.☆201Updated last month
- ☆177Updated 9 months ago
- [CVPR' 2025'] Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh☆191Updated 5 months ago
- [ECCV 2024] Efficient Large-Baseline Radiance Fields, a feed-forward 2DGS model☆313Updated last year
- This is the source code of our CVPR 2025 Best Paper Honourable Mention paper: 3D Student Splatting and Scooping☆110Updated 5 months ago
- 3D Gaussian Ray Tracer☆91Updated last year
- GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation (TMLR)☆191Updated last year
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆184Updated last year
- Fillerbuster: Multi-View Scene Completion for Casual Captures☆110Updated 9 months ago
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆140Updated 4 months ago
- [NeurIPS'24] NeuRodin: A Two-stage Framework for High-Fidelity Neural Surface Reconstruction☆125Updated last year
- ☆167Updated 8 months ago
- [ICLR 2025] Reflective Gaussian Splatting☆103Updated 8 months ago
- BG-Triangle: Bézier Gaussian Triangle for 3D Vectorization and Rendering☆103Updated 8 months ago
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆90Updated 6 months ago
- Code for MegaSynth: Scaling Up 3D Scene Reconstruction with Synthesized Data (CVPR 2025)☆195Updated 6 months ago
- [NeurIPS 2024] "DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representation"☆113Updated last month
- ☆252Updated last year
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆165Updated 9 months ago