Original implementation of "FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering"
β19Sep 3, 2024Updated last year
Alternatives and similar repositories for flod
Users that are interested in flod are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- πͺ [AAAI 2026, Oral] Pytorch implementation of 'PCGS: Progressive Compression of 3D Gaussian Splatting'β46Jan 23, 2026Updated 4 months ago
- Implementation of "Learning Fast 3D Gaussian Splatting Rendering using Continuous Level of Detail" presented at Eurographics 2025.β29Jun 2, 2025Updated last year
- Official repository of the 3DV 2025 paper "LapisGS: Layered Progressive 3D Gaussian Splatting for Adaptive Streaming"β51Jun 8, 2026Updated last week
- Official implementation of LOD-GSβ32Jan 5, 2026Updated 5 months ago
- [CVPR 2023] Fast and Light Neural Radiance Fields using a Shared Feature Gridβ16May 31, 2023Updated 3 years ago
- Simple, predictable pricing with DigitalOcean hosting β’ AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Dynamic Scene Representation Gaussian Splattingβ40Jun 30, 2025Updated 11 months ago
- Code for "Multi-Scale 3D Gaussian Splatting for Anti-Aliased Rendering"β41Jan 25, 2025Updated last year
- Original implementation of "FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering"β29Sep 1, 2025Updated 9 months ago
- [ICLR 2026] StreamSplat: Towards Online Dynamic 3D Reconstruction from Uncalibrated Video Streamsβ134Mar 11, 2026Updated 3 months ago
- [AAAI 2025] The official implementation for the "Motion Decoupled 3D Gaussian Splatting for Dynamic Object Representation"β18Jul 18, 2025Updated 11 months ago
- β12Dec 19, 2022Updated 3 years ago
- Evaluating Alternatives to SFM Point Cloud Initialization for Gaussian Splattingβ13Jul 8, 2024Updated last year
- The repo for: TriHuman: A Real-time and Controllable Tri-plane Representation for Detailed Human Geometry and Appearance Synthesisβ19Nov 15, 2025Updated 7 months ago
- [ECCV 2024] Progressive Classifier and Feature Extractor Adaptation for Unsupervised Domain Adaptation on Point Cloudsβ13Sep 2, 2024Updated last year
- GPUs on demand by Runpod - Special Offer Available β’ AdRun AI, ML, and HPC workloads on powerful cloud GPUsβwithout limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- β14Jul 17, 2025Updated 11 months ago
- [ECCV 2024] MetaCap: Meta-learning Priors from Multi-View Imagery for Sparse-view Human Performance Capture and Renderingβ28Jul 24, 2024Updated last year
- [ICCV 2025] This is the official repo for the paper "EMD: Explicit Motion Modeling for High-Quality Street Gaussian Splatting"β39Feb 1, 2026Updated 4 months ago
- [ICLR 2026] MMDuet2: Enhancing Proactive Interaction of Video MLLMs with Multi-Turn Reinforcement Learningβ36Jan 14, 2026Updated 5 months ago
- β12Jun 14, 2024Updated 2 years ago
- Official implementation of [CVPR 2025] RePerformer: Immersive Human-centric Volumetric Videos from Playback to Photoreal Reperformanceβ26Sep 9, 2025Updated 9 months ago
- Parallel Linear Assignment Sorting - Sorting multi-dimensional data into locally smooth 2D grids.β63Jan 6, 2025Updated last year
- add possion reconstruction and data process, pretrain model in https://github.com/Bailey-24/OnSurfacePriorβ11Mar 9, 2023Updated 3 years ago
- β28Mar 26, 2025Updated last year
- Deploy on Railway without the complexity - Free Credits Offer β’ AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- [ECCV 2024] Official Implementation of "Disentangling Masked Autoencoders for Unsupervised Domain Generalization"β14Jul 31, 2024Updated last year
- β30Oct 17, 2024Updated last year
- AD-GS: Alternating Densification for Sparse-Input 3D Gaussian Splattingβ33Dec 9, 2025Updated 6 months ago
- β17Feb 25, 2024Updated 2 years ago
- Implement 2-view stereo plane sweep.β12Dec 10, 2018Updated 7 years ago
- [ICCV 2025] The official implementation for DeGauss: Dynamic-Static Decomposition with Gaussian Splatting for Distractor-free 3D Reconstrβ¦β64Jun 4, 2026Updated 2 weeks ago
- Official PyTorch implementation of QUEEN: QUantized Efficient ENcoding of Dynamic Gaussians for Streaming Free-viewpoint Videos (NeurIPS β¦β183Feb 11, 2026Updated 4 months ago
- A tool to render 3D gaussian splatting(3DGS) .ply files to an image in real time by given a camera pose. Use python and CUDA.β26Apr 24, 2025Updated last year
- PROVIDE: A Probabilistic Framework for Unsupervised Video Decomposition (UAI 2021)β12Oct 3, 2023Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways β’ AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- [ICCV 2025] DASH: 4D Hash Encoding with Self-Supervised Decomposition for Real-Time Dynamic Scene Renderingβ27Apr 13, 2026Updated 2 months ago
- [ICCV 2025] Code for Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstructionβ172Dec 15, 2025Updated 6 months ago
- [ECCV2024] Official implementation of PFGS: High Fidelity Point Cloud Rendering via Feature Splatting, feel free to render your colorful β¦β41Dec 15, 2024Updated last year
- LTS: A DASH Streaming System for Dynamic Multi-Layer 3D Gaussian Splatting Scenesβ18Sep 4, 2025Updated 9 months ago
- β13Apr 9, 2024Updated 2 years ago
- β20Jan 31, 2018Updated 8 years ago
- MAPLE infuses dexterous manipulation priors from egocentric videos into vision encoders, making their features well-suited for downstreamβ¦β33Dec 9, 2025Updated 6 months ago