zju3dv / InstaSceneLinks
[ICCV 2025] InstaScene: Towards Complete 3D Instance Decomposition and Reconstruction from Cluttered Scenes
☆36Updated this week
Alternatives and similar repositories for InstaScene
Users that are interested in InstaScene are comparing it to the libraries listed below
Sorting:
- configuration files for new server setup☆7Updated last month
- [SIGGRAPH 2025 Conference Paper] Virtualized 3D Gaussians (V3DG)☆74Updated 2 months ago
- [ICCV 2025] ObjectGS: Object-aware Scene Reconstruction and Scene Understanding via Gaussian Splatting☆19Updated this week
- My Modification to vanilla 3D Gaussians☆126Updated last year
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆83Updated 8 months ago
- ☆20Updated 7 months ago
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆44Updated last year
- PlenVDB: Memery Efficient VDB-Based Radiance Fields for Fast Training and Rendering (CVPR2023)☆81Updated 2 years ago
- ☆17Updated last year
- ☆50Updated 9 months ago
- Accelerating SDF gradient computation in NeuS-like multi-view reconstruction with directional finite difference (DFD) and patch-based sam…☆34Updated last year
- ☆37Updated last year
- Official Implementation of "Towards Realistic Example-based Modeling via 3D Gaussian Stitching"☆33Updated 10 months ago
- [SIGGRAPH 2024] TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material Reconstruction☆77Updated 10 months ago
- Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-t…☆47Updated last year
- Official repository of the paper "R3DS: Reality-linked 3D Scenes for Panoramic Scene Understanding"☆24Updated 7 months ago
- The implementation of MeshSegmenter: Zero-Shot Mesh Semantic Segmentation via Texture Synthesis☆42Updated last year
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆52Updated last year
- ☆41Updated last month
- [Official] Nabla-R2D3: Effective and Efficient 3D Diffusion Alignment with 2D Rewards☆39Updated last month
- Differentiable Point Radiance Fields Rasteriser for Novel View Synthesis☆36Updated 2 years ago
- RaNeuS☆76Updated 11 months ago
- ☆18Updated 2 months ago
- LATTICE: Scalable High-Fidelity 3D Generation via ?☆100Updated last month
- [CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"☆181Updated 3 months ago
- Codes for: "SPIDR: SDF-based Neural Point Fields for Illumination and Deformation"☆76Updated 2 years ago
- ☆29Updated last year
- [NeurIPS 2023] Implementation of "Template-free Articulated Neural Point Clouds for Reposable View"☆34Updated 11 months ago
- ☆16Updated 2 weeks ago
- ☆39Updated 10 months ago