Implementation of "Learning Fast 3D Gaussian Splatting Rendering using Continuous Level of Detail" presented at Eurographics 2025.
☆27Jun 2, 2025Updated 9 months ago
Alternatives and similar repositories for CLOD-3DGS
Users that are interested in CLOD-3DGS are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Original implementation of "FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering"☆18Sep 3, 2024Updated last year
- ☆11Aug 7, 2024Updated last year
- ☆12Jul 17, 2025Updated 8 months ago
- Official implementation of LOD-GS☆32Jan 5, 2026Updated 2 months ago
- Official implementation of [CVPR 2025] RePerformer: Immersive Human-centric Volumetric Videos from Playback to Photoreal Reperformance☆24Sep 9, 2025Updated 6 months ago
- 🪜 [AAAI 2026, Oral] Pytorch implementation of 'PCGS: Progressive Compression of 3D Gaussian Splatting'☆45Jan 23, 2026Updated 2 months ago
- RelayGS: Reconstructing Dynamic Scenes with Large-Scale and Complex Motions via Relay Gaussians☆14Dec 5, 2024Updated last year
- ☆35Aug 4, 2025Updated 7 months ago
- ☆13May 16, 2025Updated 10 months ago
- Repository for "Echoes of the Coliseum: Towards 3D Live streaming of Sports Events"☆27Sep 4, 2025Updated 6 months ago
- 3D Scene Flow Estimation☆15Sep 24, 2025Updated 6 months ago
- [ICCV 2025] DASH: Self-Supervised Decomposition and 4D Hash Encoding for Real-Time Dynamic Scene Rendering☆25Sep 11, 2025Updated 6 months ago
- Official PyTorch implementation of QUEEN: QUantized Efficient ENcoding of Dynamic Gaussians for Streaming Free-viewpoint Videos (NeurIPS …☆174Feb 11, 2026Updated last month
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views☆64Aug 4, 2025Updated 7 months ago
- [CVPR 2026] FaithFusion: Harmonizing Reconstruction and Generation via Pixel-wise Information Gain☆82Feb 22, 2026Updated last month
- [SIGGRAPH Asia 2024] V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians☆101Jun 3, 2025Updated 9 months ago
- ☆74Aug 20, 2024Updated last year
- [ICLR 2026] StreamSplat: Towards Online Dynamic 3D Reconstruction from Uncalibrated Video Streams☆90Mar 11, 2026Updated last week
- The official implementation of "Template-free Articulated Gaussian Splatting for Real-time Reposable Dynamic View Synthesis"☆27Jul 27, 2025Updated 7 months ago
- Parallel Linear Assignment Sorting - Sorting multi-dimensional data into locally smooth 2D grids.☆60Jan 6, 2025Updated last year
- Structure from Accidental Motion Kit based on Ceres Solver and OpenCV☆29Jul 30, 2016Updated 9 years ago
- ☆48Oct 22, 2019Updated 6 years ago
- official implementation of TeTriRF☆39May 22, 2024Updated last year
- Source code of "GRASP-Net: Geometric Residual Analysis and Synthesis for Point Cloud Compression"☆33Sep 20, 2022Updated 3 years ago
- [CVPR 2025] TensoFlow: Tensorial Flow-based Sampler for Inverse Rendering☆15Sep 20, 2025Updated 6 months ago
- [CVPR 2025] MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks☆98Aug 4, 2025Updated 7 months ago
- ☆116Feb 1, 2025Updated last year
- ☆23Nov 4, 2024Updated last year
- ☆16Sep 11, 2025Updated 6 months ago
- GSVC: Efficient Video Representation and Compression Through 2D Gaussian Splatting (NOSSDAV 2025)☆29Aug 15, 2025Updated 7 months ago
- Code for "Multi-Scale 3D Gaussian Splatting for Anti-Aliased Rendering"☆40Jan 25, 2025Updated last year
- Sparsify pose graph to speed the optimization process☆48Nov 16, 2018Updated 7 years ago
- Compute surface normal from depth image using d2nt and cross product method☆10Aug 3, 2023Updated 2 years ago
- Visual Effects Documentation (https://vfxdoc.rtfd.io).☆12Aug 30, 2023Updated 2 years ago
- ☆76Sep 25, 2025Updated 6 months ago
- An e-commerce backend made with Go (WIP)☆13Sep 1, 2023Updated 2 years ago
- GPU image-based visual hull implemntation C++/ CUDA☆28Jun 17, 2017Updated 8 years ago
- ☆12Aug 15, 2020Updated 5 years ago
- 3D Gaussian Ray Tracer☆91Jan 31, 2026Updated last month