chchwy / ogre-v2-mesh-viewerLinks
An Ogre3D mesh viewer based on v2.1 branch which can import obj/gltf models
☆28Updated 4 years ago
Alternatives and similar repositories for ogre-v2-mesh-viewer
Users that are interested in ogre-v2-mesh-viewer are comparing it to the libraries listed below
Sorting:
- High Level Material Shader editor☆80Updated 7 years ago
- glTF 2.0 asset loader plugin for Ogre 2.1☆51Updated 4 years ago
- procedural geometry for Ogre3D☆45Updated 3 weeks ago
- Viewer for .mesh and .scene files as consumed by OGRE as well as any format supported by assimp☆69Updated last month
- Procedural landscape rendering library☆93Updated 8 years ago
- Integraion of OpenSceneGraph and NVIDIA PhysX (3.3 or later)☆43Updated last year
- Qt integration with VulkanSceneGraph☆59Updated 2 months ago
- Ork - An OpenGL rendering kernel from Inria☆35Updated 7 years ago
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆61Updated 5 months ago
- The Asset-Importer-Lib for free models☆162Updated 8 months ago
- A program allowing painting textures of different channels SIMULTANEOUSLY on a 3d model☆30Updated 3 years ago
- The Asset-Importer-Lib Viewer☆53Updated 6 months ago
- Instanced rendering of massive CAD models using shape matching☆19Updated last week
- glTF 2.0 parser/loader for C++17, supports many extensions likes `KHR_draco_mesh_compression`, `KHR_lights_punctual`, `KHR_materials_clea…☆77Updated last year
- Utility library for converting data+materials to/from VulkanSceneGraph☆82Updated this week
- 3D B-Spline renderer written in C++ using Qt, OpenGL and Eigen☆27Updated last month
- Integration of VulkanSceneGraph with ImGui☆55Updated 7 months ago
- Gizmo control library for 3D object manipulation (4x4 matrix)☆146Updated 13 years ago
- Compatible with current v2-1/v2-2 OGRE Branch! Thin communication layer between Bullet Physics and Ogre 2.x with a debug drawer. Forked f…☆23Updated last year
- Now in the main repository as Plugin☆29Updated 5 years ago
- import fbx file and display animations☆14Updated 12 years ago
- several OpenGL outline implementations☆13Updated 6 years ago
- Sample for the Voxels library☆37Updated 11 years ago
- Cork Computational Library forked from source code by Gilbert Bernstein.☆45Updated 2 years ago
- Qt + Vulkan Nbody Demo☆85Updated 7 years ago
- Bullet physics and OpenSceneGraph integration☆65Updated 2 years ago
- Qt 5 integration for Ogre 2.1☆22Updated 8 years ago
- Interactive 3D terrain simulation using OpenGL 4 and Qt 5.☆167Updated 4 years ago
- Packaged ogre-next dependencies' sources with a convenient CMake build system.☆37Updated 3 months ago
- Simple hello world example of using filament within a Qt window☆22Updated 6 years ago