chchwy / ogre-v2-mesh-viewerLinks
An Ogre3D mesh viewer based on v2.1 branch which can import obj/gltf models
☆28Updated 4 years ago
Alternatives and similar repositories for ogre-v2-mesh-viewer
Users that are interested in ogre-v2-mesh-viewer are comparing it to the libraries listed below
Sorting:
- Viewer for .mesh and .scene files as consumed by OGRE as well as any format supported by assimp☆71Updated last week
- High Level Material Shader editor☆79Updated 7 years ago
- procedural geometry for Ogre3D☆46Updated last month
- glTF 2.0 asset loader plugin for Ogre 2.1☆51Updated 5 years ago
- Procedural landscape rendering library☆92Updated 8 years ago
- The Asset-Importer-Lib for free models☆163Updated last year
- glTF 2.0 parser/loader for C++17, supports many extensions likes `KHR_draco_mesh_compression`, `KHR_lights_punctual`, `KHR_materials_clea…☆78Updated last year
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆60Updated 9 months ago
- Packaged ogre-next dependencies' sources with a convenient CMake build system.☆38Updated 2 months ago
- Compatible with current v2-1/v2-2 OGRE Branch! Thin communication layer between Bullet Physics and Ogre 2.x with a debug drawer. Forked f…☆24Updated last year
- C++ API/library for 3D polygonal mesh modeling☆52Updated 4 years ago
- A procedural texture graphing tool☆47Updated 6 years ago
- Examples for lsimic/AobaAPI☆15Updated 4 years ago
- The Asset-Importer-Lib Viewer☆60Updated last month
- Simple 3D Engine (C++, DirectX 11/12, OpenGL 4.5, Vulkan, wxWidgets)☆33Updated 5 years ago
- Gizmo control library for 3D object manipulation (4x4 matrix)☆147Updated 13 years ago
- several OpenGL outline implementations☆13Updated 6 years ago
- Integraion of OpenSceneGraph and NVIDIA PhysX (3.3 or later)☆44Updated last year
- Sample for the Voxels library☆37Updated 11 years ago
- FBX file parser/writer in C++11.☆39Updated 4 years ago
- MapEditor using VS2017 C++, D3D11, ImGui, Assimp☆33Updated 5 years ago
- Sample to show import and DirectX rendering for glTF files☆167Updated 2 years ago
- GeoMipMapping Terrain LOD☆12Updated 2 weeks ago
- A program allowing painting textures of different channels SIMULTANEOUSLY on a 3d model☆30Updated 4 years ago
- OpenGL 4 PBR engine☆29Updated 6 years ago
- Loading 3D models FBX files with anmimations (opengl c++) using glut lib and fbx SDK ..☆73Updated 10 years ago
- [WIP] Spatial is a cross-platform C++ game engine.☆78Updated last year
- Physics Engine Evaluation Lab☆167Updated 6 months ago
- Now in the main repository as part of Overlay☆37Updated 6 years ago
- Ork - An OpenGL rendering kernel from Inria☆35Updated 7 years ago