chchwy / ogre-v2-mesh-viewerLinks
An Ogre3D mesh viewer based on v2.1 branch which can import obj/gltf models
☆28Updated 4 years ago
Alternatives and similar repositories for ogre-v2-mesh-viewer
Users that are interested in ogre-v2-mesh-viewer are comparing it to the libraries listed below
Sorting:
- glTF 2.0 asset loader plugin for Ogre 2.1☆51Updated 5 years ago
- procedural geometry for Ogre3D☆46Updated 2 weeks ago
- High Level Material Shader editor☆79Updated 7 years ago
- glTF 2.0 parser/loader for C++17, supports many extensions likes `KHR_draco_mesh_compression`, `KHR_lights_punctual`, `KHR_materials_clea…☆78Updated last year
- Viewer for .mesh and .scene files as consumed by OGRE as well as any format supported by assimp☆70Updated 5 months ago
- Integraion of OpenSceneGraph and NVIDIA PhysX (3.3 or later)☆44Updated last year
- The Asset-Importer-Lib for free models☆163Updated 11 months ago
- Examples for lsimic/AobaAPI☆14Updated 4 years ago
- Official Cal3D - 3d character animation library☆62Updated 3 years ago
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆59Updated 9 months ago
- C++ API/library for 3D polygonal mesh modeling☆51Updated 4 years ago
- Compatible with current v2-1/v2-2 OGRE Branch! Thin communication layer between Bullet Physics and Ogre 2.x with a debug drawer. Forked f…☆24Updated last year
- Now in the main repository as Plugin☆29Updated 5 years ago
- Procedural landscape rendering library☆93Updated 8 years ago
- The Asset-Importer-Lib Viewer☆58Updated 2 weeks ago
- A program allowing painting textures of different channels SIMULTANEOUSLY on a 3d model☆29Updated 4 years ago
- Sample for the Voxels library☆37Updated 11 years ago
- Gizmo control library for 3D object manipulation (4x4 matrix)☆146Updated 13 years ago
- FBXExporter☆42Updated 11 years ago
- FBX file parser/writer in C++11.☆39Updated 4 years ago
- Instanced rendering of massive CAD models using shape matching☆19Updated 3 months ago
- 3D B-Spline renderer built with Qt, OpenGL and Eigen. Visualizes spline curves and control points in 3D.☆28Updated 4 months ago
- GPU Texture Baking Tool☆115Updated 7 years ago
- Virtual Reality with OpenXR and OpenSceneGraph☆19Updated this week
- Physics Engine Evaluation Lab☆165Updated 6 months ago
- OpenGL 4 PBR engine☆29Updated 6 years ago
- Bullet physics and OpenSceneGraph integration☆65Updated 2 years ago
- several OpenGL outline implementations☆13Updated 6 years ago
- Real-Time Ocean Animation with Gerstner Waves☆71Updated last year
- An experiment on creating an animation system similar to Unreal Engine 4 from scratch.☆49Updated 5 years ago