chchwy / ogre-v2-mesh-viewer
An Ogre3D mesh viewer based on v2.1 branch which can import obj/gltf models
☆27Updated 3 years ago
Alternatives and similar repositories for ogre-v2-mesh-viewer:
Users that are interested in ogre-v2-mesh-viewer are comparing it to the libraries listed below
- High Level Material Shader editor☆80Updated 7 years ago
- glTF 2.0 asset loader plugin for Ogre 2.1☆50Updated 4 years ago
- procedural geometry for Ogre3D☆43Updated last year
- Viewer for .mesh and .scene files as consumed by OGRE as well as any format supported by assimp☆66Updated 4 months ago
- Simple hello world example of using filament within a Qt window☆21Updated 6 years ago
- Compatible with current v2-1/v2-2 OGRE Branch! Thin communication layer between Bullet Physics and Ogre 2.x with a debug drawer. Forked f…☆23Updated 10 months ago
- glTF 2.0 parser/loader for C++17, supports many extensions likes `KHR_draco_mesh_compression`, `KHR_lights_punctual`, `KHR_materials_clea…☆76Updated 6 months ago
- vGizmo3D - a virtual GIZMO 3D object manipulator / orientator, via mouse, with pan & dolly/zoom features☆56Updated this week
- Simple Ocean implementation using Ogre 2.1 and the Terra tutorial as base, with a nice baked animated texture, for more info see http://w…☆17Updated 5 years ago
- Integraion of OpenSceneGraph and NVIDIA PhysX (3.3 or later)☆41Updated 10 months ago
- osgPPU is an OpenSceneGraph NodeKit. It provides you with a graph based specification of a computation pipeline based on so called PostPr…☆21Updated 4 years ago
- Now in the main repository as Plugin☆29Updated 4 years ago
- Packaged ogre-next dependencies' sources with a convenient CMake build system.☆34Updated this week
- Examples for lsimic/AobaAPI☆12Updated 3 years ago
- Ork - An OpenGL rendering kernel from Inria☆35Updated 6 years ago
- Utility library for converting data+materials to/from VulkanSceneGraph☆76Updated 3 weeks ago
- FBXExporter☆42Updated 11 years ago
- [UNMAINTAINED] C++ glTF (2.0 only) loader☆33Updated 6 years ago
- Magus Gui wizzard☆17Updated 7 years ago
- MapEditor using VS2017 C++, D3D11, ImGui, Assimp☆33Updated 4 years ago
- The Asset-Importer-Lib Viewer☆39Updated 3 weeks ago
- Procedural landscape rendering library☆91Updated 8 years ago
- Qt integration with VulkanSceneGraph☆50Updated 2 months ago
- FBX file parser/writer in C++11.☆39Updated 3 years ago
- Now in the main repository as part of Overlay☆36Updated 5 years ago
- A C++ skeleton for creating OpenGL applications with SDL2, GLAD, GLM, ASSIMP, STB and Imgui.☆15Updated 9 years ago
- 3D B-Spline renderer written in C++ using Qt, OpenGL and Eigen☆24Updated 4 months ago
- 3D Game engine with an editor(Qt) using OpenGL☆28Updated 11 years ago
- import fbx file and display animations☆14Updated 12 years ago
- A program allowing painting textures of different channels SIMULTANEOUSLY on a 3d model☆30Updated 3 years ago