assimp / assimp_view
The Asset-Importer-Lib Viewer
☆40Updated 2 months ago
Alternatives and similar repositories for assimp_view
Users that are interested in assimp_view are comparing it to the libraries listed below
Sorting:
- A SDKMESH/CMO model viewer using DirectX Tool Kit for DirectX 12☆23Updated 11 months ago
- Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/ifto…☆54Updated 3 years ago
- Visual Studio Code extension for Slang☆18Updated 2 months ago
- An experiment on creating an animation system similar to Unreal Engine 4 from scratch.☆47Updated 4 years ago
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆56Updated last month
- NVIDIA Texture Tools samples for compression, image processing, and decompression.☆80Updated last month
- ☆46Updated 3 years ago
- BraneEngine is a 3D game engine, which build with ImGui, PhysX and OpenAL. Engine has supported multiply rendering features, such as SSR,…☆17Updated 4 months ago
- FBX file parser/writer in C++11.☆39Updated 4 years ago
- Viewer for .mesh and .scene files as consumed by OGRE as well as any format supported by assimp☆67Updated this week
- An updated build of PEEL dedicated to PhysX☆110Updated last week
- This repo demonstrates 3 rendering algorithms: Forward Rendering Deferred Shading Forward+ (Tiled Forward Rendering)☆20Updated last year
- A simple OpenGL sample of Percentage Closer Soft Shadows with directional and spot lights.☆20Updated 5 years ago
- Rendering engine and editor☆12Updated last year
- Cross-platform SSE/AVX/NEON-accelerated math library, coming with a common library to be used in HLSL/C++ code☆78Updated this week
- Integration of VulkanSceneGraph with ImGui☆52Updated 3 months ago
- 🥧 An OpenGL 4.x example of GPU Zen 2's ray casting techniques for baked texture generation chapter.☆45Updated 6 years ago
- A realtime lab software for experimentation around 3D models☆58Updated 7 months ago
- a collections of rendering techniques based on d3d11 for study 渲染技术的收集与学习☆24Updated 5 years ago
- DX12 render engine☆53Updated last year
- Shader Compilation Tool☆90Updated last week
- A small dx11 base program I use to test shaders and techniques☆87Updated 3 years ago
- Curated collection of projects leveraging NVIDIA RTX technology (OptiX, DXR, VKR)☆86Updated 5 years ago
- Sample showcasing lifetime management and resource transfers in Vulkan☆59Updated 3 months ago
- DX12 C++20 rendering engine☆18Updated 4 years ago
- Next-gen general purpose game engine written in modern C++☆59Updated last month
- C++ Vulkan real time renderer.☆56Updated 3 years ago
- INDEX Engine Multi-platform 2D and 3D game engine☆15Updated 4 months ago
- 3D graphics rendering engine☆13Updated last month
- ☆41Updated 5 years ago