A slightly psychotic path tracer.
☆171May 16, 2022Updated 4 years ago
Alternatives and similar repositories for psychopath
Users that are interested in psychopath are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An Efficient Transport Estimator for Complex Layered Materials☆13May 28, 2020Updated 6 years ago
- A collection of gradient-domain light transport algorithms implemented with Mitsuba☆85Apr 24, 2023Updated 3 years ago
- ACES - Retrospective and Enhancements☆15Feb 9, 2023Updated 3 years ago
- A simple parser for the PBRT file format☆210Oct 30, 2022Updated 3 years ago
- Old C++ version of Psychopath.☆57Jun 11, 2017Updated 9 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- an implementation of the 2019 EGSR paper "Combining Point and Line Samples for Direct Illumination" by Katherine Salesin and Wojciech Jar…☆14Sep 13, 2019Updated 7 years ago
- This repository has been moved to https://github.com/vfx-rs/openexr-rs☆23Jan 1, 2021Updated 5 years ago
- cpu path tracing test bed☆47Oct 21, 2024Updated last year
- Tiny script to compare tonemapping operators☆22Apr 13, 2017Updated 9 years ago
- A hobby path tracer with participating media support☆26Nov 6, 2021Updated 4 years ago
- A toy ray tracer in Rust☆521Apr 8, 2021Updated 5 years ago
- Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)☆67Feb 5, 2021Updated 5 years ago
- A Simple Spectral Renderer☆213Jul 19, 2020Updated 6 years ago
- Code of "Practical Path Guiding for Efficient Light-Transport Simulation"☆251Aug 29, 2024Updated 2 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A program that reads a file with sample sequences and uses them to integrate a specified 2D function.☆20Jul 22, 2019Updated 7 years ago
- A cross-platform framework for rendering algorithm research. Written in C#.☆27Aug 13, 2026Updated last month
- physically-based rendering engine implemented with Rust.☆73Oct 29, 2025Updated 10 months ago
- Raygon Readme☆65Dec 8, 2020Updated 5 years ago
- 100% Safe Rust OpenEXR file library☆186Jul 15, 2026Updated 2 months ago
- A research-oriented renderer☆105Oct 22, 2021Updated 4 years ago
- A modern open source rendering engine for animation and visual effects☆2,319Jun 11, 2026Updated 3 months ago
- Renderer and BVH traversal library☆59Mar 30, 2026Updated 5 months ago
- A path tracer in 300 lines of C++☆338Jan 21, 2019Updated 7 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Pathed: An educationally-motivated physically-based path tracer☆20Nov 22, 2022Updated 3 years ago
- AnyDSL traversal code☆16Feb 18, 2019Updated 7 years ago
- A ray tracer based on nori and mitsuba. (Used only for learning)☆12May 30, 2020Updated 6 years ago
- C++ implementation of "Stochastic Generation of (t,s) Sample Sequences", by Helmer, Christensen, and Kensler (2021)☆55Jul 10, 2026Updated 2 months ago
- Code for "Specular Manifold Sampling for Rendering High-Frequency Caustics and Glints" (SIGGRAPH 2020) by Tizian Zeltner, Iliyan Georgiev…☆238Jun 27, 2021Updated 5 years ago
- Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...☆831Jan 29, 2024Updated 2 years ago
- Offline renderer used for my blog posts☆109Oct 16, 2018Updated 7 years ago
- A (not too) small physically based renderer that implements the vertex connection and merging algortihm☆302Sep 8, 2021Updated 5 years ago
- Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"☆56Jul 25, 2015Updated 11 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- A modern, research-oriented renderer☆147Sep 5, 2020Updated 6 years ago
- High performance physically based renderer in C++11☆1,834Mar 10, 2022Updated 4 years ago
- Source code for "Gradient-domain Photon Density Estimation", Eurographics 2017☆15Apr 24, 2023Updated 3 years ago
- Rust bindings to Intel's OpenImageDenoise Library☆38Updated this week
- Lightweight CPU/GPU path tracer☆418Jun 24, 2020Updated 6 years ago
- Gradient-domain Volumetric Photon Density Estimation, SIGGRAPH 2018☆39Apr 24, 2023Updated 3 years ago
- ☆16Jun 27, 2021Updated 5 years ago