A C++11 header-only ECS (entity-component-system) library (no longer updated but feel free to use or extend it)
☆54May 12, 2017Updated 9 years ago
Alternatives and similar repositories for coment
Users that are interested in coment are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An easy to use, high performance, C++14 "Entity Component System" library.☆11Mar 13, 2017Updated 9 years ago
- Lightweight entity/component/system library (C++11)☆129Apr 18, 2016Updated 10 years ago
- A lightweight entity component system (ECS) written in C++.☆86Jul 4, 2016Updated 10 years ago
- My first game, made with SDL2, EntityX and C++11☆26Jan 2, 2015Updated 11 years ago
- Cross platform C++ threading library☆12Dec 11, 2015Updated 10 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A top down scrolling space action game!☆32Nov 25, 2014Updated 11 years ago
- C++ minimal entity-component system single header library☆125Aug 23, 2018Updated 7 years ago
- Reflection and serialization in C++☆11Jul 1, 2016Updated 10 years ago
- OpenEcs - A fast, clean, typesafe, C++11, header only, Entity Component System☆39Apr 1, 2017Updated 9 years ago
- A tiny, experimental ECS framework.☆14Apr 28, 2019Updated 7 years ago
- A flexible and powerful game making library☆28Oct 2, 2015Updated 10 years ago
- Custom Launcher/Frontend for UE4 to help automate build deployments☆34Aug 3, 2020Updated 5 years ago
- A game-server emulator being craft in c#☆25Mar 22, 2019Updated 7 years ago
- Srl is a flexible serialization library written in C++11.☆40Mar 20, 2024Updated 2 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Comfortable lightweight C++ logging library -- cross-platform, C++11.☆29Nov 28, 2022Updated 3 years ago
- Yet Another MAthematical library☆14Updated this week
- blast math☆12Oct 11, 2025Updated 9 months ago
- A repository for personal experimental purpose☆11Apr 11, 2018Updated 8 years ago
- My bachelor's thesis on the Entity-Component-System pattern and ECST☆39Mar 31, 2021Updated 5 years ago
- An over-engineered implementation of Asteroids☆32May 29, 2017Updated 9 years ago
- A 2D physics based entity component game engine☆44Jan 31, 2016Updated 10 years ago
- How to build and maintain a "global" type-list☆27Feb 4, 2020Updated 6 years ago
- Toy virtual machine☆13Feb 25, 2015Updated 11 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- A simple immediate mode user interface designed for using with SDL2 2d renderer☆18Mar 11, 2022Updated 4 years ago
- MMD for OpenFramework☆18Feb 26, 2012Updated 14 years ago
- 🌠 Simple app to play around with DirectX with an ECS architecture☆13Sep 22, 2019Updated 6 years ago
- cross-platform filewatcher library for c/c++☆102Aug 29, 2021Updated 4 years ago
- rlobj is a drop-in replacement for raylib's obj loader☆15Aug 30, 2022Updated 3 years ago
- Bindings for OpenGL, Vulkan, and GLFW☆11Nov 2, 2017Updated 8 years ago
- A component entity system for games and simulations using the Qt object system☆30Aug 26, 2014Updated 11 years ago
- Yet another Vulkan based rendering engine.☆11Jan 8, 2019Updated 7 years ago
- Grass rendering using geometry instancing in Direct3D 10.☆16May 1, 2017Updated 9 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- An open source C++ entity system.☆461Mar 11, 2021Updated 5 years ago
- EntityX - A fast, type-safe C++ Entity-Component system☆2,341Aug 23, 2025Updated 10 months ago
- Generic 2D graphics library for C++14☆28Jan 24, 2025Updated last year
- FTL Savegame Editor☆19Nov 22, 2013Updated 12 years ago
- Very minimal single header JSON5 parser in C99, derived from jsmn☆48Feb 23, 2026Updated 4 months ago
- A C++11 character encoding and code point enumeration library based on range-v3☆20May 20, 2018Updated 8 years ago
- Modern C++ swizzling header-only library☆198Jan 4, 2024Updated 2 years ago