zhanggyb / BlendIntLinks
[Obselete]
☆44Updated 7 years ago
Alternatives and similar repositories for BlendInt
Users that are interested in BlendInt are comparing it to the libraries listed below
Sorting:
- ☆54Updated 7 years ago
- #include <engine>☆40Updated 6 years ago
- C++ library for defining and controlling modern GPU rendering/processing operations.☆43Updated 3 years ago
- Simple graphics engine used as submodule in many of my projects☆62Updated 6 years ago
- OpenGL / XML + Lua Game GUI library.☆19Updated 6 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 9 years ago
- A shader effect compiler for GLSL☆22Updated 5 years ago
- Nebula Trifid☆71Updated last year
- Library to render text using modern OpenGL techniques☆56Updated 11 years ago
- Lighthouse3d Very Simple Libs☆52Updated 6 years ago
- 3D Physics Engine.☆52Updated 9 years ago
- C++ reflection☆47Updated 7 years ago
- The Configurable Math Library, v1☆33Updated 7 years ago
- 3d math with C and SIMD intrinsics☆42Updated 3 years ago
- Code for my tutorials on using GLFW3.☆39Updated 10 years ago
- a binary format for baked (bak3d) 3d files☆19Updated 9 years ago
- A simple example of an index buffer compression algorithm, aimed specifically at vertex cache optimised tri-lists.☆54Updated 10 years ago
- A minimal geometry editing UI based on IMGUI☆112Updated 5 years ago
- AGE - C++11 OpenGL4 Game Engine☆48Updated 9 years ago
- Vulkan NanoVG backend☆32Updated 6 years ago
- Simple game engine for C++ 11 / OpenGL 3.x +☆54Updated 7 years ago
- CryHTML5 is a bridge between the Chromium Embedded Framework and the CryEngine renderer, which allows developers to rapidly build UI for …☆42Updated 9 years ago
- ID, a compile-time string hasher and sequential ID generator (C++11)☆28Updated 9 years ago
- Qt based tool window manager☆28Updated 9 months ago
- A simple to use, cross platform Vulkan 3D engine.☆19Updated 7 years ago
- Lightweight, performance oriented, Core library for 'C' programmers☆54Updated 9 years ago
- toy C++ Vulkan library☆49Updated 6 years ago
- project griffin is a real time, high performance multithreaded 3d graphics engine and game project, utilizing C++11, LuaJIT, and OpenGL 4…☆11Updated 5 years ago
- Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies☆13Updated 8 years ago
- Library of high quality assets.☆21Updated 7 years ago