Geequlim / NativeDialogsLinks
Use native dialogs with same code on Windows,Mac OSX and GTK
☆26Updated 7 years ago
Alternatives and similar repositories for NativeDialogs
Users that are interested in NativeDialogs are comparing it to the libraries listed below
Sorting:
- Lightweight, performance oriented, Core library for 'C' programmers☆55Updated 9 years ago
- Thin C++11 SDL 2 wrapper with other nice things.☆16Updated 7 years ago
- Attila is a tiny atlas texture-packer (tool)☆40Updated 6 years ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆87Updated 9 years ago
- #include <engine>☆40Updated 6 years ago
- Psybrus Engine & Toolchain☆26Updated 8 years ago
- A C++11 function to normalize resource identificators☆23Updated 9 years ago
- A simple, header-only, dependency-free, C++ 11 based ThreadPool library.☆34Updated 5 years ago
- Tween is a lightweight easing library. Written in C++03☆35Updated 10 years ago
- Cocoa is an uniform hashing library with no dependencies that provides interface for CRC32, CRC64, GCRC, RS, JS, PJW, ELF, BKDR, SBDM, D…☆24Updated 10 years ago
- Apathy is a lightweight path/file/mstream/mmap IO library (C++03)☆35Updated 5 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 9 years ago
- C++ 3d math types for game developers☆21Updated last year
- Simple instrumented thread profiler for Win32 C++ applications.☆37Updated 14 years ago
- Fast hash table template for array indexes.☆27Updated 8 years ago
- Single-file libraries for C/C++ in public domain☆56Updated 4 years ago
- Entropia File System Watcher☆37Updated 12 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- Sand is a lightweight time controller (C++11)☆19Updated 9 years ago
- Everything I am (was...) passionate about - the best game engine ever☆50Updated 4 years ago
- Wave is a lightweight 3D sound wrapper for OpenAL that supports OGG and Musepack decoding☆13Updated 10 years ago
- A light-weight C++ profiling library☆31Updated 10 years ago
- A generic game loop implementation in C++☆12Updated last year
- demo code for https://github.com/Green-Sky/imgui_entt_entity_editor☆16Updated 3 years ago
- Lightweight benchmarking component for small C++ routines☆15Updated 2 years ago
- Archived!☆27Updated 3 years ago
- Static model binary format☆19Updated 8 years ago
- A header only cross platform wrapper of fiber API.☆46Updated 7 years ago
- A simple, configurable and extendible build system for gamedev.☆25Updated 11 months ago
- A game engine. That breathes fire and awesomeness☆14Updated 6 years ago