A lightweight entity component system (ECS) written in C++.
☆86Jul 4, 2016Updated 9 years ago
Alternatives and similar repositories for EntityFu
Users that are interested in EntityFu are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A C++11 header-only ECS (entity-component-system) library (no longer updated but feel free to use or extend it)☆54May 12, 2017Updated 9 years ago
- C++ minimal entity-component system single header library☆124Aug 23, 2018Updated 7 years ago
- ☆10Jan 25, 2015Updated 11 years ago
- Entitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#☆357Jul 1, 2023Updated 2 years ago
- EntityX - A fast, type-safe C++ Entity-Component system☆2,334Aug 23, 2025Updated 8 months ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- OpenEcs - A fast, clean, typesafe, C++11, header only, Entity Component System☆38Apr 1, 2017Updated 9 years ago
- Entity-component-system based 3D game engine☆64Sep 1, 2013Updated 12 years ago
- A templated ECS framework written in C++☆11Mar 12, 2017Updated 9 years ago
- Orce is a lightweight multiplayer online game server framework. Using a lock-free programming techniques, such as: atomic, spinlock, conc…☆14Jul 16, 2015Updated 10 years ago
- A C++17, fast, cache-friendly, storage-wise, header-only, multithreaded Entity Component System library.☆16Jan 10, 2024Updated 2 years ago
- A C++17 Entity Component System library☆13Apr 2, 2021Updated 5 years ago
- some helpers im using since 2009. contain usefull things like vec2, vec3, vec4, variant, actionTime and more☆19Sep 12, 2024Updated last year
- A 2D physics based entity component game engine☆44Jan 31, 2016Updated 10 years ago
- [WIP] Experimental C++14 multithreaded compile-time entity-component-system library.☆492Sep 3, 2019Updated 6 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- ID, a compile-time string hasher and sequential ID generator (C++11)☆28Oct 1, 2015Updated 10 years ago
- Implementation of infinite terrain in an isometric tile engine in javascript☆14Jul 11, 2015Updated 10 years ago
- Various experiments on dungeon crawling with haXe☆33Jun 4, 2013Updated 12 years ago
- An open source C++ entity system.☆463Mar 11, 2021Updated 5 years ago
- Editing suite for the MIT licensed 3D engine Torque 6.☆22Jun 9, 2016Updated 9 years ago
- Complete source for my experimental voxel engine☆118Oct 9, 2017Updated 8 years ago
- Entity component system geared for games☆17Jun 21, 2019Updated 6 years ago
- A library similar to NCurses and a console paint program.☆21Jun 20, 2022Updated 3 years ago
- Simple Event Driven Network Library☆33Nov 7, 2017Updated 8 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- ☆12Dec 17, 2022Updated 3 years ago
- Offline Shader Editor based on wxWidgets☆10Jan 12, 2021Updated 5 years ago
- Cocos2dx simple shader☆10Mar 24, 2020Updated 6 years ago
- A small and easy C++ Entity-Component-System (ECS) library☆53Mar 21, 2014Updated 12 years ago
- Pong created in 30 minutes☆19Oct 21, 2017Updated 8 years ago
- Frankenstein Engine☆13Nov 12, 2019Updated 6 years ago
- NEON STRUCT: Desperation Column☆13Jan 22, 2022Updated 4 years ago
- A short example of how to build a Lua module in C.☆12Nov 11, 2015Updated 10 years ago
- Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.☆617Mar 10, 2023Updated 3 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- Enigma Studio 3 - Transplant Edition☆38Mar 24, 2012Updated 14 years ago
- A LightFileWatcher☆29Apr 18, 2021Updated 5 years ago
- Vulkan implementations of Subsurface Scattering and Ambient Occlusion☆16Jun 4, 2017Updated 8 years ago
- A reasonably fast and tidy C++ implemention of signals/slots☆36Feb 12, 2024Updated 2 years ago
- An example game built with the Ash framework.☆89May 9, 2020Updated 6 years ago
- Yet Another MAthematical library☆14Apr 28, 2026Updated 3 weeks ago
- An isometric map generator released for Proc Jam 2018☆18Apr 5, 2019Updated 7 years ago