Chobolabs / spine-cpp
A C++11 runtime for skeletal animation from Spine by Esoteric Software
☆47Updated 8 years ago
Alternatives and similar repositories for spine-cpp:
Users that are interested in spine-cpp are comparing it to the libraries listed below
- OpenEcs - A fast, clean, typesafe, C++11, header only, Entity Component System☆37Updated 7 years ago
- Tween is a lightweight easing library. Written in C++03☆35Updated 9 years ago
- An over-engineered implementation of Asteroids☆31Updated 7 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆83Updated 6 years ago
- The Configurable Math Library, v1☆33Updated 7 years ago
- Nebula Trifid☆71Updated last year
- C++ Entity Component System based on Ordered Sets☆18Updated 8 years ago
- ☆53Updated 7 years ago
- Everything I am (was...) passionate about - the best game engine ever☆49Updated 4 years ago
- Minimalistic image loader library for GL projects☆63Updated 6 years ago
- A C++11 header-only ECS (entity-component-system) library (no longer updated but feel free to use or extend it)☆54Updated 7 years ago
- ☆112Updated 5 years ago
- TimelineFX (http://www.rigzsoft.co.uk/) particle system in C++ with Marmalade as sample☆41Updated 5 years ago
- C++ minimal entity-component system single header library☆120Updated 6 years ago
- A simple but modern graphic engine☆86Updated 6 years ago
- OpenGL library with cool demos☆11Updated 9 years ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 7 years ago
- Glorp is a high-level game framework built on Glop. It provides installer creation, error reporting, and a full Lua framework. It is desi…☆44Updated 11 years ago
- #include <engine>☆40Updated 6 years ago
- a one header library for creating Lua bindings to C++☆78Updated 3 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆84Updated 9 years ago
- A small and easy C++ Entity-Component-System (ECS) library☆51Updated 10 years ago
- A minimal geometry editing UI based on IMGUI☆112Updated 4 years ago
- Psybrus Engine & Toolchain☆26Updated 8 years ago
- Message oriented networking library using TCP transport.☆142Updated last month
- C++11 header only networking library built on enet (udp)☆72Updated 8 years ago
- Example projects for the bs::framework☆63Updated 2 years ago
- A dynamic font glyph cache for OpenGL.☆118Updated 10 years ago
- OpenGL ES 3.0 Deferred Renderer☆143Updated 7 years ago