bobbyroe / Simple-Particle-EffectsLinks
☆21Updated 8 months ago
Alternatives and similar repositories for Simple-Particle-Effects
Users that are interested in Simple-Particle-Effects are comparing it to the libraries listed below
Sorting:
- ☆29Updated 2 years ago
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆27Updated last year
- Creating fireflies in three.js. FireFly Shader. FireFly Material.☆25Updated 8 months ago
- ☆56Updated 2 years ago
- Modelling tool for virtual robotic body parts☆12Updated last year
- Realistic water shader built with Three.js☆53Updated 6 months ago
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Games☆89Updated 10 months ago
- glsl shader for threejs that turns a model or mesh into a hologram using fresnel rim lighting with a repeating pattern and diffuse lighti…☆18Updated last year
- ☆24Updated this week
- ☆79Updated last year
- Liquid shader with glass material using threejs and react-three-fiber☆56Updated 3 weeks ago
- ☆22Updated 2 years ago
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorial☆131Updated 10 months ago
- Realtime softbody simulation in the browser with WebGPU☆81Updated last month
- ☆40Updated 3 months ago
- ☆17Updated 9 months ago
- Procedural skybox and water shader for mobile with Three.js library☆33Updated last year
- Created Dissolve effect I saw in a game using GLSL & Three.js.☆62Updated 3 months ago
- Realtime procedural jellyfish in the browser using three.js WebGPURenderer.☆117Updated last month
- ☆35Updated 3 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆105Updated 9 months ago
- ☆51Updated 3 years ago
- threejs postprocess effect to generate outlines in the scene☆27Updated last year
- A simple to use fake glow material for vanilla threejs☆123Updated last year
- 🌊 Interactive Water Surface shader component for React Three Fiber☆118Updated last year
- ☆53Updated last month
- Primitive implementation of screen space subsurface scattering using two gaussian blur passes on the diffuse channel.☆34Updated 2 years ago
- Three.js library for fracturing and slicing meshes in real time.☆196Updated 3 months ago
- A custom threejs material that creates a transition effect on color change☆31Updated 8 months ago
- Game Development Toolkit for Three.js☆24Updated 2 years ago