bobbyroe / Simple-Particle-EffectsLinks
☆25Updated last year
Alternatives and similar repositories for Simple-Particle-Effects
Users that are interested in Simple-Particle-Effects are comparing it to the libraries listed below
Sorting:
- ☆59Updated 3 years ago
- ☆30Updated 2 years ago
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Games☆103Updated last year
- ☆36Updated 3 years ago
- Shooter AI showcase with Yuka.☆96Updated 2 years ago
- Vanilla three.js MeshReflectorMaterial implementation. All credits for the original implementation go to: https://github.com/pmndrs/drei☆43Updated last year
- ☆35Updated 6 months ago
- Creating fireflies in three.js. FireFly Shader. FireFly Material.☆26Updated last year
- ☆98Updated last year
- Procedural skybox and water shader for mobile with Three.js library☆48Updated 2 years ago
- ☆181Updated last year
- ☆17Updated last year
- three.js lightmap interior test☆41Updated 4 years ago
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorial☆155Updated last year
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆32Updated 2 years ago
- Modelling tool for virtual robotic body parts☆12Updated last year
- A procedurally generated island that uses noise and other algorithms to create realistic terrain and foliage - which is then augmented wi…☆25Updated 3 years ago
- ☆44Updated 2 years ago
- three.js addon to create special or extended geometries. The addon generates indexed or non indexed BufferGeometries.☆59Updated 4 years ago
- ☆42Updated 9 months ago
- A simple to use holographic material for vanilla threejs☆101Updated 2 years ago
- ☆54Updated 3 years ago
- Liquid shader with glass material using threejs and react-three-fiber☆59Updated 7 months ago
- Mixing table for easy sprite animations in Three.js☆73Updated 3 years ago
- A lens flare effect for Vanilla Threejs☆186Updated 2 years ago
- ☆43Updated 2 years ago
- Extension methods for BatchedMesh to accelerate raycasting and frustum culling, handle different uniforms for each instance, LOD and more…☆113Updated last month
- A simple to use fake glow material for vanilla threejs☆128Updated last year
- 👁️👄👁️ to skim glsl sources w/ foldable shader chunks for threejs shaderlib☆108Updated 3 years ago
- Experiment with WebGL, Three.js, OffscreenCanvas with Web Worker, stencil buffer and an event-driven architecture using RxJs with a DI li…☆86Updated 2 years ago