bobbyroe / Simple-Particle-EffectsLinks
☆23Updated 10 months ago
Alternatives and similar repositories for Simple-Particle-Effects
Users that are interested in Simple-Particle-Effects are comparing it to the libraries listed below
Sorting:
- ☆58Updated 3 years ago
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Games☆95Updated last year
- Creating fireflies in three.js. FireFly Shader. FireFly Material.☆26Updated 10 months ago
- ☆30Updated 2 years ago
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆27Updated last year
- Modelling tool for virtual robotic body parts☆12Updated last year
- A simple rain and puddle simulation with splashes and ripples.☆134Updated 3 months ago
- ☆41Updated 5 months ago
- Realistic water shader built with Three.js☆63Updated 8 months ago
- Liquid shader with glass material using threejs and react-three-fiber☆58Updated 3 months ago
- ☆35Updated 3 years ago
- ☆17Updated 11 months ago
- progressive-shadows test☆34Updated 2 months ago
- Extension methods for BatchedMesh to accelerate raycasting and frustum culling, handle different uniforms for each instance, LOD and more…☆102Updated 2 weeks ago
- ☆24Updated 2 years ago
- threejs-clipping-stencil-example☆18Updated last year
- three.js addon to create special or extended geometries. The addon generates indexed or non indexed BufferGeometries.☆58Updated 3 years ago
- Vanilla three.js MeshReflectorMaterial implementation. All credits for the original implementation go to: https://github.com/pmndrs/drei☆43Updated last year
- A procedurally generated island that uses noise and other algorithms to create realistic terrain and foliage - which is then augmented wi…☆25Updated 3 years ago
- ☆90Updated last year
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆107Updated last year
- threejs postprocess effect to generate outlines in the scene☆27Updated last year
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorial☆144Updated last year
- ☆52Updated 3 years ago
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆196Updated last year
- Procedural skybox and water shader for mobile with Three.js library☆35Updated last year
- Monkey Island Tribute☆28Updated 2 years ago
- A simple to use fake glow material for vanilla threejs☆126Updated last year
- Realtime procedural jellyfish in the browser using three.js WebGPURenderer.☆123Updated 4 months ago
- Primitive implementation of screen space subsurface scattering using two gaussian blur passes on the diffuse channel.☆33Updated 2 years ago