0beqz / vanilla-threejs-meshreflectormaterial-exampleLinks
Vanilla three.js MeshReflectorMaterial implementation. All credits for the original implementation go to: https://github.com/pmndrs/drei
☆43Updated last year
Alternatives and similar repositories for vanilla-threejs-meshreflectormaterial-example
Users that are interested in vanilla-threejs-meshreflectormaterial-example are comparing it to the libraries listed below
Sorting:
- Performant plane reflections in three.js r139☆116Updated 3 years ago
- A simple to use fake glow material for vanilla threejs☆126Updated last year
- Computer Graphics Études with WebGL and Three.js☆148Updated last month
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆29Updated last year
- r3f Lightformers ported to vanilla JS☆12Updated last month
- extend test for three js☆15Updated 8 months ago
- 👁️👄👁️ to skim glsl sources w/ foldable shader chunks for threejs shaderlib☆107Updated 3 years ago
- Resources for three.js☆43Updated 4 months ago
- A simple to use holographic material for vanilla threejs☆97Updated last year
- A vanishing effect for particles and magic lovers using Threejs, GSAP and custom shaders.☆153Updated 4 years ago
- ☆93Updated last year
- Visualize draw call cost.☆90Updated 3 years ago
- Creating fireflies in three.js. FireFly Shader. FireFly Material.☆26Updated last year
- progressive-shadows test☆34Updated 4 months ago
- ☆17Updated last year
- ☆44Updated 2 years ago
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆200Updated last year
- A lens flare effect for Vanilla Threejs☆174Updated 2 years ago
- Demonstration showing real time effects and application of the "Jump Flood Algorithm"☆62Updated 2 weeks ago
- An example with TypeScript ThreeJS and a modified UnrealBloomPass that allows for transparent backgrounds☆54Updated 4 years ago
- three.js lightmap interior test☆41Updated 4 years ago
- ☆52Updated 3 years ago
- Interactive sketches made with three.js. Created by Yoichi Kobayashi.☆79Updated this week
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorial☆149Updated last year
- Monkey Island Tribute☆29Updated 2 years ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated 2 years ago
- Article about Texture Projection in Three.js☆125Updated 4 years ago
- ☆41Updated 2 years ago
- Extending built-in materials, instances of ShaderMaterial and shader objects of onBeforeCompile.☆177Updated 2 years ago
- Experiment with WebGL, Three.js, OffscreenCanvas with Web Worker, stencil buffer and an event-driven architecture using RxJs with a DI li…☆86Updated 2 years ago