0beqz / vanilla-threejs-meshreflectormaterial-example
Vanilla three.js MeshReflectorMaterial implementation. All credits for the original implementation go to: https://github.com/pmndrs/drei
β42Updated 7 months ago
Alternatives and similar repositories for vanilla-threejs-meshreflectormaterial-example:
Users that are interested in vanilla-threejs-meshreflectormaterial-example are comparing it to the libraries listed below
- ποΈπποΈ to skim glsl sources w/ foldable shader chunks for threejs shaderlibβ86Updated 2 years ago
- extend test for three jsβ12Updated 3 weeks ago
- β71Updated 7 months ago
- Performant plane reflections in three.js r139β111Updated 2 years ago
- Utility for using a Shadertoy material as a texture.β13Updated last year
- three.js lightmap interior testβ40Updated 3 years ago
- β17Updated 4 months ago
- WebGLRenderTarget helper for three.js : see the output in realtime in a windowβ30Updated 3 years ago
- progressive-shadows testβ28Updated last year
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorialβ105Updated 5 months ago
- Visualize draw call cost.β86Updated 2 years ago
- β18Updated last year
- A nice atmospheric scene made with three.jsβ34Updated 3 years ago
- A simple to use fake glow material for vanilla threejsβ112Updated last year
- threejs postprocess effect to generate outlines in the sceneβ27Updated last year
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can contβ¦β25Updated last year
- β36Updated last year
- Creating fireflies in three.js. FireFly Shader. FireFly Material.β20Updated 2 months ago
- β39Updated 2 years ago
- r3f Lightformers ported to vanilla JSβ12Updated last year
- β50Updated 2 years ago
- β12Updated 2 months ago
- Computer Graphics Γtudes with WebGL and Three.jsβ137Updated 5 months ago
- Monkey Island Tributeβ25Updated last year
- React-three-fiber compatible abstractions that make it easier to render high quality landscapes scenesβ140Updated last year
- Primitive implementation of screen space subsurface scattering using two gaussian blur passes on the diffuse channel.β33Updated last year
- Generate strip geometry for three.js. Supports taper, twist, dasharray and uvgen.β18Updated 3 years ago
- 𧱠Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componenβ¦β36Updated last year
- A vanishing effect for particles and magic lovers using Threejs, GSAP and custom shaders.β149Updated 3 years ago
- β75Updated 3 years ago