0beqz / vanilla-threejs-meshreflectormaterial-exampleLinks
Vanilla three.js MeshReflectorMaterial implementation. All credits for the original implementation go to: https://github.com/pmndrs/drei
☆43Updated last year
Alternatives and similar repositories for vanilla-threejs-meshreflectormaterial-example
Users that are interested in vanilla-threejs-meshreflectormaterial-example are comparing it to the libraries listed below
Sorting:
- Performant plane reflections in three.js r139☆117Updated 3 years ago
- A simple to use fake glow material for vanilla threejs☆128Updated last year
- Computer Graphics Études with WebGL and Three.js☆149Updated 3 months ago
- A vanishing effect for particles and magic lovers using Threejs, GSAP and custom shaders.☆154Updated 4 years ago
- progressive-shadows test☆34Updated 6 months ago
- ☆97Updated last year
- Resources for three.js☆44Updated 6 months ago
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆31Updated 2 years ago
- extend test for three js☆16Updated 10 months ago
- r3f Lightformers ported to vanilla JS☆12Updated 3 months ago
- 👁️👄👁️ to skim glsl sources w/ foldable shader chunks for threejs shaderlib☆108Updated 3 years ago
- Visualize draw call cost.☆90Updated 3 years ago
- A simple to use holographic material for vanilla threejs☆100Updated 2 years ago
- ☆17Updated last year
- ☆42Updated 2 years ago
- ☆44Updated 2 years ago
- Simple threejs boilerplate to transform any loaded model into a particle system by Anderson Mancini.☆102Updated 2 years ago
- Extending built-in materials, instances of ShaderMaterial and shader objects of onBeforeCompile.☆178Updated 2 years ago
- A particle system based on GPGPU, running with React Three Fiber☆61Updated last year
- three.js lightmap interior test☆41Updated 4 years ago
- Creating fireflies in three.js. FireFly Shader. FireFly Material.☆26Updated last year
- Monkey Island Tribute☆29Updated 2 years ago
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆207Updated last week
- Interactive sketches made with three.js. Created by Yoichi Kobayashi.☆82Updated this week
- An example with TypeScript ThreeJS and a modified UnrealBloomPass that allows for transparent backgrounds☆54Updated 4 years ago
- A lens flare effect for Vanilla Threejs☆187Updated 2 years ago
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorial☆155Updated last year
- ☆54Updated 3 years ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated 2 years ago
- Experiment with WebGL, Three.js, OffscreenCanvas with Web Worker, stencil buffer and an event-driven architecture using RxJs with a DI li…☆86Updated 2 years ago