James-Smyth / three-grass-demoLinks
Demo of grass blowing in the wind in Three.JS / GLSL
β76Updated 3 years ago
Alternatives and similar repositories for three-grass-demo
Users that are interested in three-grass-demo are comparing it to the libraries listed below
Sorting:
- π Interactive Water Surface shader component for React Three Fiberβ116Updated last year
- β74Updated 11 months ago
- Experiment with WebGL, Three.js, OffscreenCanvas with Web Worker, stencil buffer and an event-driven architecture using RxJs with a DI liβ¦β86Updated last year
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorialβ127Updated 8 months ago
- A lens flare effect for Vanilla Threejsβ159Updated last year
- Computer Graphics Γtudes with WebGL and Three.jsβ144Updated 2 months ago
- A simple to use holographic material for vanilla threejsβ84Updated last year
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing libraryβ182Updated 9 months ago
- Performant plane reflections in three.js r139β112Updated 3 years ago
- Realtime procedural jellyfish in the browser using three.js WebGPURenderer.β73Updated 2 weeks ago
- React-three-fiber compatible abstractions that make it easier to render high quality landscapes scenesβ143Updated last year
- Three.js library for fracturing and slicing meshes in real time.β190Updated last month
- π° Bake your Three.js shaders or materials into textures!β147Updated 7 months ago
- β153Updated 6 months ago
- A collection of Three.js Shading Language (TSL) texturesβ174Updated 2 weeks ago
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Gamesβ82Updated 8 months ago
- Dynamic BVH implementation based on Erin Catto's paper and three-mesh-bvhβ35Updated 4 months ago
- β52Updated 5 months ago
- A particle system based on GPGPU, running with React Three Fiberβ51Updated 6 months ago
- β65Updated 2 weeks ago
- β40Updated last month
- A fake glow material for react three fiber.β156Updated 7 months ago
- ποΈπποΈ to skim glsl sources w/ foldable shader chunks for threejs shaderlibβ93Updated 3 years ago
- β26Updated 2 years ago
- Vanilla three.js MeshReflectorMaterial implementation. All credits for the original implementation go to: https://github.com/pmndrs/dreiβ42Updated 11 months ago
- β65Updated last year
- Creating fireflies in three.js. FireFly Shader. FireFly Material.β25Updated 6 months ago
- Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.β309Updated last week
- Extension methods for BatchedMesh to accelerate raycasting and frustum culling, handle different uniforms for each instance, LOD and moreβ¦β68Updated last week
- Three Viewport Gizmo is a highly customizable standalone interactive three.js view helper controls, allowing effortless integration with β¦β176Updated 2 months ago