tamani-coding / threejs-rapier3d-character-terrain-movementLinks
☆34Updated 3 years ago
Alternatives and similar repositories for threejs-rapier3d-character-terrain-movement
Users that are interested in threejs-rapier3d-character-terrain-movement are comparing it to the libraries listed below
Sorting:
- threejs-character-controls-example☆121Updated 9 months ago
- Shooter AI showcase with Yuka.☆88Updated 2 years ago
- ☆27Updated last year
- ☆56Updated 2 years ago
- React-three-fiber compatible abstractions that make it easier to render high quality landscapes scenes☆143Updated last year
- ☆40Updated 2 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆103Updated 8 months ago
- A 3D world with nature objects and a character that can move around using your keyboard. Let the character walk, run or dance.☆57Updated 3 years ago
- three.js lightmap interior test☆40Updated 4 years ago
- Yuka Game AI + 3D rendering with Babylon.js☆41Updated 2 years ago
- A joystick for three.js☆41Updated 3 years ago
- Experiment with WebGL, Three.js, OffscreenCanvas with Web Worker, stencil buffer and an event-driven architecture using RxJs with a DI li…☆86Updated last year
- Performant plane reflections in three.js r139☆112Updated 3 years ago
- Monkey Island Tribute☆26Updated 2 years ago
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆182Updated 9 months ago
- Arcball style controls for three.js Object3Ds and Cameras. Featuring pointer to trackball accuracy and unlimited rotation.☆79Updated 3 years ago
- JavaScript (game) demo project with ThreeJS & CannonJS☆33Updated 4 years ago
- ☆65Updated last year
- Vanilla three.js MeshReflectorMaterial implementation. All credits for the original implementation go to: https://github.com/pmndrs/drei☆42Updated 11 months ago
- Liquid shader with refraction using threejs and react-three-fiber☆45Updated 4 years ago
- ☆51Updated 2 years ago
- ☆40Updated last month
- r3f Lightformers ported to vanilla JS☆12Updated 2 years ago
- progressive-shadows test☆29Updated 2 years ago
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆25Updated last year
- An Particle System Editor for three.quarks☆29Updated 2 years ago
- A collection of Three.js Shading Language (TSL) textures☆174Updated 2 weeks ago
- Procedural skybox and water shader for mobile with Three.js library☆32Updated last year
- Wireframe debugger for use with cannon-es https://github.com/react-spring/cannon-es☆112Updated 2 years ago
- Mixing table for easy sprite animations in Three.js☆71Updated 2 years ago