tamani-coding / threejs-rapier3d-character-terrain-movementLinks
☆35Updated 3 years ago
Alternatives and similar repositories for threejs-rapier3d-character-terrain-movement
Users that are interested in threejs-rapier3d-character-terrain-movement are comparing it to the libraries listed below
Sorting:
- Shooter AI showcase with Yuka.☆91Updated 2 years ago
- threejs-character-controls-example☆122Updated 11 months ago
- ☆56Updated 2 years ago
- ☆29Updated 2 years ago
- Wireframe debugger for use with cannon-es https://github.com/react-spring/cannon-es☆112Updated 2 years ago
- Mixing table for easy sprite animations in Three.js☆71Updated 2 years ago
- A 3D world with nature objects and a character that can move around using your keyboard. Let the character walk, run or dance.☆58Updated 3 years ago
- Performant plane reflections in three.js r139☆112Updated 3 years ago
- ☆51Updated 3 years ago
- ☆32Updated 4 months ago
- Yuka Game AI + 3D rendering with Babylon.js☆42Updated 3 years ago
- This is a three.js controller which supports touch events and hit-testing.☆71Updated 2 years ago
- ☆65Updated last year
- ☆93Updated 4 years ago
- Vanilla three.js MeshReflectorMaterial implementation. All credits for the original implementation go to: https://github.com/pmndrs/drei☆42Updated last year
- Three.js first-person shooter example game.☆186Updated 3 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆105Updated 9 months ago
- ☆59Updated last year
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆184Updated 10 months ago
- A joystick for three.js☆41Updated 3 years ago
- Monkey Island Tribute☆27Updated 2 years ago
- ☆40Updated 2 years ago
- Entity Component System game engine☆276Updated 2 years ago
- JavaScript (game) demo project with ThreeJS & CannonJS☆33Updated 4 years ago
- Experiment with WebGL, Three.js, OffscreenCanvas with Web Worker, stencil buffer and an event-driven architecture using RxJs with a DI li…☆86Updated last year
- Liquid shader with glass material using threejs and react-three-fiber☆55Updated last week
- surface nets in three.js for volumetric terrain generation☆37Updated 8 months ago
- React-three-fiber compatible abstractions that make it easier to render high quality landscapes scenes☆144Updated last year
- A procedurally generated island that uses noise and other algorithms to create realistic terrain and foliage - which is then augmented wi…☆24Updated 3 years ago
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆27Updated last year