bewerner / miniRTLinks
GPU Path Tracer with some realtime features written in C
☆81Updated 2 weeks ago
Alternatives and similar repositories for miniRT
Users that are interested in miniRT are comparing it to the libraries listed below
Sorting:
- Vulkan Path Tracer. Physically based path tracer made in Vulkan with Ray Tracing Pipeline.☆395Updated last month
- Interactive pathtracing engine using the Vulkan API.☆61Updated 6 months ago
- Learning Vulkan from code samples - Tutorial series☆74Updated 2 years ago
- Real time Physically Based Rendering on the CPU using AVX512☆70Updated last year
- CMake based C++ Project template with support for glfw, glad, imgui, spdlog, tracy, stb-image and cgltf☆74Updated 8 months ago
- A tiny renderer for custom-shaped volumetric clouds.☆62Updated last year
- A subatomic OpenGL graphics library.☆124Updated 2 years ago
- Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer☆288Updated this week
- Interactive ray tracer made with Vulkan compute shader.☆64Updated 4 years ago
- Minimalist tutorial and code for doing something meaningful with Vulkan in 2026☆259Updated this week
- The accompanying code of the Learn WebGPU C++ programming guide☆162Updated 5 months ago
- A minimal, self-contained example demonstrating best practices for Vulkan development in a single file—no frameworks required.☆316Updated this week
- A modern engine that shows rendering techniques like hardware raytracing and clustered shading☆49Updated 4 months ago
- a Vulkan real-time rendering engine focused on PBR and Ray Tracing (Windows and Linux).☆140Updated 3 months ago
- Framework for rapid OpenGL demos prototyping☆112Updated 3 months ago
- Ray tracing on GPU systems☆300Updated last month
- Real-time Direct3D 12 path tracer☆373Updated 3 months ago
- Node editor for rendering engine made with OpenGL☆25Updated this week
- C++ CPU Software-Rasterizer☆74Updated 2 years ago
- A real-time ray tracer utilizing OpenGL 4.5 and GLSL shaders, featuring support for various materials, primitives and environment map, in…☆26Updated last year
- Сross-platform Vulkan/OpenGL 3D engine for personal experimentation☆365Updated last month
- Blazingly fast Vulkan glTF Viewer☆126Updated 2 weeks ago
- Vulkan triangle in ~380 lines of code☆132Updated this week
- An extension for the GLFW library for using WebGPU native.☆102Updated 8 months ago
- 🔮 A GPU-based progressive path tracer written in Vulkan.☆177Updated 5 years ago
- Simple app to run compute shaders using OpenGL☆153Updated 8 months ago
- Embeddable physically based renderer☆495Updated 2 months ago
- CPU Based Rasterizer Engine☆196Updated 4 years ago
- The Modern Vulkan Cookbook published by Packt☆245Updated 5 months ago
- Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows☆30Updated 3 months ago