A tiny renderer for custom-shaped volumetric clouds.
☆63Sep 27, 2024Updated last year
Alternatives and similar repositories for Model-Cloud-Renderer
Users that are interested in Model-Cloud-Renderer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- MSG (FUIYOH!) stands for Modular Scene-Graph☆16Updated this week
- An OptiX 7 implementation of SPCBPT: Subspace-based Probabilistic Connections for Bidirectional Path Tracing☆15Apr 15, 2024Updated 2 years ago
- Instantly show any TIFF file, even very large ones☆10Sep 6, 2024Updated last year
- An open source, cross platform game engine written in C++ with Vulkan API rendering backend☆29Updated this week
- C++ voxel rendering engine☆32Sep 9, 2025Updated 7 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Rust implementation of "Progressive Multi-Jittered Sample Sequences"☆10Mar 8, 2022Updated 4 years ago
- The famous OpenGL "Hello triangle" using shaders. It uses the OpenGL 4.5 functionality called Direct State Access.☆40Nov 4, 2020Updated 5 years ago
- Learn DirectX Tutorial☆12Mar 26, 2024Updated 2 years ago
- Voxel Cone Tracing Implementation☆16Nov 18, 2021Updated 4 years ago
- Renderer built with DirectX 11. PBR, HDR and a few other things.☆13Aug 1, 2023Updated 2 years ago
- multithreaded simd Raytracer for Voxel Engines☆10Aug 31, 2024Updated last year
- This repository is a collection of small but useful tools, each made from a single source file.☆15Jan 3, 2026Updated 4 months ago
- Codes of Chi-squared Progressive Photon Mapping☆29Dec 5, 2020Updated 5 years ago
- A cli tool helping memorizing 3000 core GRE vocabulary words☆11Jan 19, 2024Updated 2 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Wild Magic Engine come from https://www.geometrictools.com☆22Sep 1, 2018Updated 7 years ago
- physically-based rendering engine implemented with Rust.☆73Oct 29, 2025Updated 6 months ago
- 🌋🖖🏽 PBR, IBL, Clustered Forward Shading, Path Tracing, Shadow Mapping, and more!☆110Oct 4, 2024Updated last year
- A graphics Framework/Game Engine☆12Jul 9, 2022Updated 3 years ago
- Software-based rasterization library☆11Jan 30, 2023Updated 3 years ago
- Pixel-perfect mouse picking with OpenGL stencil buffer.☆21Jan 2, 2024Updated 2 years ago
- A real-time 3D fluid simulation in OpenGL | University project for Real-Time Graphics Programming course☆24Jan 27, 2023Updated 3 years ago
- Master's thesis on volumetric rendering. Contains a path tracing and a progressive volumetric photon mapping implementation.☆14Nov 28, 2025Updated 5 months ago
- minimal path tracer in C☆13Apr 5, 2023Updated 3 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Open source 2D and 3D game engine☆16Feb 2, 2026Updated 3 months ago
- Lum - 3D voxel game renderer☆47Jul 19, 2025Updated 9 months ago
- An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dynamic lights in games.☆159Aug 16, 2024Updated last year
- Interactive pathtracing engine using the Vulkan API.☆65Mar 10, 2026Updated last month
- Experiments in atlas packing☆28Jan 24, 2026Updated 3 months ago
- Next-gen general purpose game engine written in modern C++☆62Sep 12, 2025Updated 7 months ago
- Vite plugin to use Slang shaders on the web.☆27Apr 28, 2026Updated last week
- My personal physically-based volume rendering lab on GPU☆11Jul 6, 2021Updated 4 years ago
- WebGL/GLSL Procedural Texture Generator☆13May 23, 2017Updated 8 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- A Windows only OpenGL 4.6 renderer for testing different rendering techniques & solutions.☆21Jun 24, 2023Updated 2 years ago
- A Vulkan renderer, written in C++20☆43Dec 29, 2020Updated 5 years ago
- a close enough approximation of the shadertoy framework☆12Jul 2, 2020Updated 5 years ago
- A C-compiler written in C☆77Jan 26, 2025Updated last year
- Atmospheric scattering written in C++ using OpenGL☆15Aug 27, 2021Updated 4 years ago
- MILO perceptual quality metric☆24Dec 8, 2025Updated 4 months ago
- (已完结)这是 Dezeming Family 的《PBRT3-零基础到精通系列》的随书源码。☆72Jul 22, 2022Updated 3 years ago