QuantitativeBytes / qbRayTrace
Welcome to my new series on building a ray tracer from scratch in C++ with the SDL2 library! Follow me in this 'code with me' style series as I build a simple but functional ray tracer from scratch in C++. As far as possible, I use only the standard libraries, with the addition of SDL2 to allow the display of the final image in a window.
☆38Updated last year
Related projects ⓘ
Alternatives and complementary repositories for qbRayTrace
- Collection of examples for OpenGL: Perlin noise, ambient occlusion, shadow mapping, water reflection and others☆238Updated last year
- ☆295Updated 3 weeks ago
- Cross platform 3D renderer in C++ and OpenGL with lighting, shadows and materials.☆169Updated 3 weeks ago
- A 3D Render engine built on top of OpenGL☆117Updated last year
- a Vulkan real-time rendering engine focused on PBR and Ray Tracing (Windows and Linux).☆113Updated last week
- A path tracer made using OpenGL shaders with decent UI☆58Updated 9 months ago
- Realtime GPU Path tracer based on OpenCL and OpenGL☆314Updated 5 months ago
- C# OpenGL Path Tracer, Real-Time GPU accelerated☆95Updated 2 years ago
- A 3D physics engine☆305Updated this week
- realtime ray tracing☆118Updated last year
- A subatomic OpenGL graphics library.☆97Updated last year
- Shading techniques and GLSL snippets☆215Updated last week
- Framework for rapid OpenGL demos prototyping☆106Updated last year
- An experimental raytracer using OpenGL for GPU acceleration☆176Updated 2 years ago
- Software RayTracing engine written in C++ without the usage of any libraries.☆55Updated 3 years ago
- ☆19Updated 3 years ago
- A subatomic path tracer.☆21Updated last year
- By a programmer for programmers☆196Updated 11 months ago
- A ray tracing program☆130Updated 4 months ago
- Learning Vulkan from code samples - Tutorial series☆56Updated 11 months ago
- Rogy Engine Source Code.☆104Updated 7 months ago
- ☆297Updated 2 weeks ago
- Code accompanying the blog post on bvh construction.☆388Updated last month
- Interactive ray tracer made with Vulkan compute shader.☆44Updated 2 years ago
- YouTube ray tracing series☆374Updated last year
- Custom renderer and physics engine written from scratch in C++/Direct3D 12.☆216Updated 3 months ago
- The Modern Vulkan Cookbook published by Packt☆87Updated 2 months ago
- C++ CPU Software-Rasterizer☆55Updated 9 months ago
- Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Incl…☆404Updated 3 months ago
- A simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.☆205Updated last year
- Modern OpenGL samples☆219Updated 3 years ago