QuantitativeBytes / qbRayTraceLinks
Welcome to my new series on building a ray tracer from scratch in C++ with the SDL2 library! Follow me in this 'code with me' style series as I build a simple but functional ray tracer from scratch in C++. As far as possible, I use only the standard libraries, with the addition of SDL2 to allow the display of the final image in a window.
☆44Updated 2 years ago
Alternatives and similar repositories for qbRayTrace
Users that are interested in qbRayTrace are comparing it to the libraries listed below
Sorting:
- YouTube ray tracing series☆407Updated 2 years ago
- An experimental raytracer using OpenGL for GPU acceleration☆199Updated 2 years ago
- ☆366Updated 3 weeks ago
- a simple galaxy renderer with Vulkan☆142Updated 10 months ago
- ☆71Updated 3 years ago
- ☆71Updated 6 months ago
- Vulkan Path Tracer. Physically based path tracer made in Vulkan with Ray Tracing Pipeline.☆254Updated this week
- A path tracer made using OpenGL shaders with decent UI☆65Updated last month
- ☆385Updated 11 months ago
- Simple app to run compute shaders using OpenGL☆135Updated 4 months ago
- realtime ray tracing☆132Updated 2 years ago
- Software RayTracing engine written in C++ without the usage of any libraries.☆60Updated 4 years ago
- Realtime GPU Path tracer based on OpenCL and OpenGL☆338Updated last year
- CMake based C++ Project template with support for glfw, glad, imgui, spdlog, tracy, stb-image and cgltf☆69Updated 4 months ago
- Collection of examples for OpenGL: Perlin noise, ambient occlusion, shadow mapping, water reflection and others☆276Updated 2 years ago
- GPU Path Tracer with some realtime features written in C☆71Updated last month
- Interactive ray tracer made with Vulkan compute shader.☆61Updated 3 years ago
- A subatomic OpenGL graphics library.☆119Updated 2 years ago
- Graphics Programming Resources List☆246Updated 4 months ago
- Modern OpenGL samples☆241Updated 4 years ago
- ☆652Updated 6 months ago
- Source code of OpenGL tutorials on ogldev.org☆720Updated this week
- C++ OpenGL 3D Game Tutorial Series - Learn to code a Cross-Platform OpenGL 3D Game in C++ from scratch☆232Updated last year
- Modern OpenGL renderer written in C++17☆499Updated 3 years ago
- A real-time ray tracer utilizing OpenGL 4.5 and GLSL shaders, featuring support for various materials, primitives and environment map, in…☆25Updated last year
- Simple particle system made in one hour: https://youtu.be/GK0jHlv3e3w☆127Updated 5 years ago
- Cross platform 3D renderer in C++ and OpenGL with lighting, shadows and materials.☆190Updated 5 months ago
- Use CMake to create a project with GLFW - Multi-platform Windows, Linux and MacOS.☆170Updated last year
- Community edition of the Slingshot physics engine☆142Updated last year
- a Vulkan real-time rendering engine focused on PBR and Ray Tracing (Windows and Linux).☆133Updated 3 months ago