deccer / CMake-Glfw-OpenGL-TemplateLinks
CMake based C++ Project template with support for glfw, glad, imgui, spdlog, tracy, stb-image and cgltf
☆70Updated 7 months ago
Alternatives and similar repositories for CMake-Glfw-OpenGL-Template
Users that are interested in CMake-Glfw-OpenGL-Template are comparing it to the libraries listed below
Sorting:
- Froggy OpenGL Engoodener☆151Updated last week
- 3D game engine using C++20 and Vulkan (WIP)☆130Updated last year
- NcEngine: 3D game engine written in modern C++ and Vulkan☆207Updated 2 weeks ago
- 2D/3D game engine from scratch☆96Updated 11 months ago
- a Vulkan real-time rendering engine focused on PBR and Ray Tracing (Windows and Linux).☆139Updated 2 months ago
- Toast Engine☆35Updated last week
- C++/OpenGL 4.6 voxel game engine.☆115Updated 11 months ago
- A powerful data-driven game engine built in C++☆251Updated last week
- Blazingly fast Vulkan glTF Viewer☆121Updated last week
- Game engine created using OpenGL and C++☆137Updated 6 years ago
- A subatomic OpenGL graphics library.☆122Updated 2 years ago
- A deferred physically based 3D renderer into a simple to use header-only library.☆71Updated last year
- Learn how to D3D11☆183Updated last year
- OpenGL Abstractions Classes to dive in and get coding + Demos☆42Updated 2 years ago
- Abstraction layer over Khronos Vulkan API☆330Updated 3 weeks ago
- 3D Game Engine☆210Updated last month
- An OpenGL game engine with simple architecture and easy to understand codebase☆48Updated 4 months ago
- Learning Vulkan from code samples - Tutorial series☆73Updated 2 years ago
- It's gonna be the same thing as DungeonCrawler, just written in C++ for no good reason☆59Updated 2 years ago
- Framework for rapid OpenGL demos prototyping☆112Updated 2 months ago
- A Vulkan Render Engine☆132Updated 2 months ago
- Vulkan Game-Engine Project☆62Updated last year
- A rendering engine, what else?☆51Updated 3 years ago
- Сross-platform Vulkan/OpenGL 3D engine for personal experimentation☆356Updated 3 weeks ago
- Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.☆109Updated last month
- A C++20 Vulkan Game Engine☆58Updated last week
- A Vulkan game engine with FrameGraph, PBR rendering and a Declarative GUI Widgets library.☆243Updated last week
- Real-Time Vulkan Renderer with features like PBR, IBL, and more.☆96Updated 2 years ago
- An experimental game engine.☆186Updated 3 months ago
- The famous OpenGL "Hello triangle" using shaders. It uses the OpenGL 4.5 functionality called Direct State Access.☆37Updated 5 years ago