deni2312 / prisma-engineLinks
A modern engine that follows shows modern rendering techniques with hardware raytracing and clustered shading
☆29Updated 2 weeks ago
Alternatives and similar repositories for prisma-engine
Users that are interested in prisma-engine are comparing it to the libraries listed below
Sorting:
- The HotBite Game Engine☆38Updated 3 months ago
- BioHazard☆18Updated 2 weeks ago
- Froggy OpenGL Engoodener☆151Updated 2 months ago
- The famous OpenGL "Hello triangle" using shaders. It uses the OpenGL 4.5 functionality called Direct State Access.☆37Updated 4 years ago
- A Vulkan game engine with FrameGraph, PBR rendering and a Declarative GUI Widgets library.☆225Updated this week
- 3D Game Engine☆197Updated 2 months ago
- Game engine created using OpenGL and C++☆134Updated 5 years ago
- An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dynamic lights in games.☆113Updated last year
- Blazingly fast Vulkan glTF Viewer☆106Updated this week
- Toast Engine☆37Updated this week
- A subatomic OpenGL graphics library.☆118Updated 2 years ago
- Real-Time Vulkan Renderer with features like PBR, IBL, and more.☆94Updated 2 years ago
- NcEngine: 3D game engine written in modern C++ and Vulkan☆192Updated last week
- Сross-platform Vulkan/OpenGL 3D engine for personal experimentation☆313Updated last week
- a Vulkan real-time rendering engine focused on PBR and Ray Tracing (Windows and Linux).☆131Updated 2 months ago
- Framework for rapid OpenGL demos prototyping☆110Updated 8 months ago
- A simple yet powerful data-driven game engine built in C++☆243Updated this week
- Forward+ renderer written in DirectX 12 with various additional features.☆22Updated 2 years ago
- Real time Physically Based Rendering on the CPU using AVX512☆60Updated 10 months ago
- Modern OpenGL 4.5 rendering techniques☆52Updated 4 years ago
- A Vulkan Render Engine☆109Updated this week
- Jet-Lagged Engine is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and browsers.☆304Updated this week
- CMake based C++ Project template with support for glfw, glad, imgui, spdlog, tracy, stb-image and cgltf☆69Updated 3 months ago
- An experimental game engine.☆180Updated this week
- AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU☆98Updated 2 years ago
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆85Updated 3 years ago
- A very simple real-time Vulkan 3D game engine☆123Updated 3 years ago
- It's gonna be the same thing as DungeonCrawler, just written in C++ for no good reason☆57Updated 2 years ago
- Learning Vulkan from code samples - Tutorial series☆66Updated last year
- 2D/3D game engine from scratch☆91Updated 7 months ago