deni2312 / prisma-engine
A modern OpenGL engine that follows AZDO techniques and implements clustered shading
☆28Updated this week
Alternatives and similar repositories for prisma-engine:
Users that are interested in prisma-engine are comparing it to the libraries listed below
- The HotBite Game Engine☆32Updated 3 weeks ago
- Blazingly fast Vulkan glTF Viewer☆72Updated this week
- Forward+ renderer written in DirectX 12 with various additional features.☆22Updated 2 years ago
- An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dyanmic lights in games.☆87Updated 8 months ago
- Toast Engine☆33Updated this week
- Froggy OpenGL Engoodener☆142Updated this week
- The famous OpenGL "Hello triangle" using shaders. It uses the OpenGL 4.5 functionality called Direct State Access.☆35Updated 4 years ago
- A Vulkan game engine in C++ with PBR rendering and a Declarative GUI Widgets library.☆113Updated last week
- BioHazard☆18Updated last week
- Real-Time Vulkan Renderer with features like PBR, IBL, and more.☆86Updated 2 years ago
- AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU☆90Updated last year
- Framework for rapid OpenGL demos prototyping☆111Updated 5 months ago
- A Vulkan Render Engine☆94Updated last month
- 3D game engine using C++20 and Vulkan (WIP)☆123Updated 8 months ago
- Modern OpenGL 4.5 rendering techniques☆47Updated 4 years ago
- An experimental game engine.☆170Updated last month
- Real time Physically Based Rendering on the CPU using AVX512☆56Updated 6 months ago
- A deferred physically based 3D renderer into a simple to use header-only library.☆56Updated 6 months ago
- a Vulkan real-time rendering engine focused on PBR and Ray Tracing (Windows and Linux).☆124Updated last week
- 2D/3D game engine from scratch☆89Updated 3 months ago
- C++/OpenGL 4.6 voxel game engine.☆109Updated 4 months ago
- ☆29Updated this week
- Learning Vulkan from code samples - Tutorial series☆60Updated last year
- Experimental rendering engine☆50Updated last month
- It's like dogfooding, but with frogs☆26Updated 3 weeks ago
- 3D render engine written in C with Vulkan☆16Updated last year
- CMake based C++ Project template with support for glfw, glad, imgui, spdlog, tracy, stb-image and cgltf☆67Updated 11 months ago
- Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer☆191Updated this week
- Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows☆29Updated 2 months ago
- A subatomic OpenGL graphics library.☆109Updated last year