Pathtraced Realtime Engine
☆79Oct 18, 2025Updated 5 months ago
Alternatives and similar repositories for Candela
Users that are interested in Candela are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A 3D Toy Graphics Engine/Framework☆35Mar 1, 2023Updated 3 years ago
- A flexible rendering engine for real-time graphics R&D☆29Nov 9, 2025Updated 5 months ago
- An educational path tracer written in C using Vulkan to supplement a lecture series on path tracing.☆114Nov 8, 2025Updated 5 months ago
- Real-time hybrid engine written in C++☆31Sep 17, 2018Updated 7 years ago
- Standalone distribution of the Lumen path tracer☆26Jul 8, 2021Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A Voxel Tracer☆19Sep 7, 2024Updated last year
- C++ 3D Engine built with Vulkan☆22Mar 15, 2026Updated last month
- D3D12 Rendering Engine☆403Sep 7, 2025Updated 7 months ago
- Modern hybrid renderer☆72Oct 8, 2025Updated 6 months ago
- This demo implements BVH construction and GPU traversal for rendering hard shadows.☆133Jan 1, 2021Updated 5 years ago
- An implementation of multiresolution (Nanite/Meshlet) style rendering in Rust and Vulkan.☆22Nov 30, 2024Updated last year
- Mini-engine for small-scale personal development projects.☆46Nov 2, 2024Updated last year
- Real-time Direct3D 12 path tracer☆381Oct 25, 2025Updated 5 months ago
- GigaVoxels + Sparse Textures☆14Dec 13, 2012Updated 13 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Inferno v2.0 - A naive pathtracer☆12May 24, 2020Updated 5 years ago
- A Vulkan Raytracing framework for various bidirectional path tracing techniques☆583Feb 16, 2026Updated 2 months ago
- OpenGL rendering pipeline with a parallax mapping shader made in the course Advanced Computer Graphics (TNCG14) at Linköpings University.☆53Sep 7, 2012Updated 13 years ago
- Personal hobby project to experiment with various rendering techniques.☆779Aug 5, 2025Updated 8 months ago
- DX12 render engine☆57Feb 22, 2024Updated 2 years ago
- A fast engine based on the technology behind 7 days to die.☆26Jul 25, 2019Updated 6 years ago
- A DirectX12 raytracing renderer☆24Dec 14, 2025Updated 4 months ago
- Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping☆742Oct 19, 2025Updated 5 months ago
- Сross-platform Vulkan/OpenGL 3D engine for personal experimentation☆376Updated this week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Rendergraph-based graphics engine with DirectX12 and Metal backends☆541Apr 7, 2026Updated last week
- Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing☆471Apr 9, 2026Updated last week
- An example implementation of OpenPBR in a WebGL pathtracer☆65Mar 8, 2026Updated last month
- My toy engine, mainly for rendering experiment and prototyping.☆313Feb 24, 2026Updated last month
- A 3D modeling and rendering programming language utilizing SDFs.☆61Updated this week
- Real-time Global Illumination with Vulkan Ray Tracing API☆99Dec 15, 2022Updated 3 years ago
- ☆12Oct 25, 2024Updated last year
- This is a custom real-time path tracer based on DirectX12.☆10Aug 19, 2022Updated 3 years ago
- Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer☆301Updated this week
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Demoscene graphics engine.☆60Jul 29, 2020Updated 5 years ago
- Work in progress voxel tracer. This is intended to be an offline solution for generating lighting/volumetrics.☆37Nov 5, 2024Updated last year
- Hybrid raytracing and filtering playground.☆27Jul 25, 2019Updated 6 years ago
- C# localizable zero-allocation format string generator☆16Oct 27, 2025Updated 5 months ago
- Cross-platform modern game engine.☆195Apr 7, 2026Updated last week
- A simple ImGui component for rendering profiling data☆295Sep 6, 2025Updated 7 months ago
- Lightweight benchmarking component for small C++ routines☆16Mar 29, 2023Updated 3 years ago