betairylia / unity-voxel-SC-WGRDemo
Unity playground for voxel world generation / rendering. Raster based =[
☆54Updated last year
Related projects ⓘ
Alternatives and complementary repositories for unity-voxel-SC-WGRDemo
- Fast implementation of Naive SurfaceNets in Unity☆35Updated 2 years ago
- Infinite terrain generation using Transvoxel and Marching Cubes in Unity.☆44Updated last year
- Transvoxel implementation with Unity's Job System and Burst compiler☆35Updated last year
- GPU voxel mesh generation and drawing in Unity HDRP☆41Updated last year
- Planetary voxel octree LOD (Level of Detail) Terrain☆16Updated 9 months ago
- Procedural Voxel Terrain Project☆75Updated 5 years ago
- ☆38Updated 2 years ago
- Voxel world members only☆34Updated last year
- Performance oriented voxel engine for unity.☆100Updated last month
- 3D game with procedural world made of cubes. (world generation/mesh creation/physx baking is multi threaded)☆38Updated 3 years ago
- Minecraft clone with greedy meshing in Unity☆27Updated this week
- [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 UI Toolkit is a set of features, resources and tools for developing user …☆41Updated 3 years ago
- A C# library to read .vox files created with MagicaVoxel☆62Updated last year
- Bones³ is a Voxel Editor for Unity. Supports both in-game and in-editor building.☆59Updated 4 years ago
- A procedural terrain generation api created for unity runtime and editor that uses the full power of compute shaders.☆68Updated 5 years ago
- An awesome Voxel framework for Unity (Game Engine)☆121Updated 6 years ago
- A sparse voxel octree renderer, made for use with Unity.☆109Updated 3 years ago
- 🧱Minecraft-like voxel world made with Unity.☆24Updated last year
- 2D real time global illumination in Unity via raymarching photons in a SDF☆22Updated 4 years ago
- voxul is a voxel framework and voxel mesh editing tool for Unity.☆70Updated 6 months ago
- C# port of the Cylcone physics engine☆52Updated 2 years ago
- A voxel game prototype made with Unity☆48Updated 6 years ago
- Marching Cubes with destructible terrain made in Unity utilizing latest Unity features, like collider baking on separate threads and sett…☆38Updated 4 years ago
- A course on making the easiest to understand voxel engine (in Unity) using the C#JobSystem.☆32Updated last year
- Simple Octree for Unity with Job System☆26Updated 3 years ago
- The source code for the "Minecraft Voxel Terrain (Unity)" course☆16Updated 2 years ago
- This project is designed as a general example/template to perform player physics synchronization over the network.☆24Updated 2 years ago
- A 2D lighting Unity asset using a technique similar to DDGI but in 2d.☆20Updated last month
- A sample BRG project for the blog post @ https://gamedev.center☆58Updated last year
- All the ways to efficiently render 1 Million cubes in Unity3d (I could think of).☆56Updated 5 years ago