RomanZhu / FixedPoint-Sharp
Fixed point math with 48.16 precision (based on lib by https://github.com/fholm)
☆171Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for FixedPoint-Sharp
- Fixed-point extension of Unity's C# math library based on FixedMath.Net and Unity.Mathematics.☆162Updated 3 years ago
- A collection of collections for 'unsafe' C# code☆131Updated last year
- C# Expression Parser for Unity3D☆205Updated 8 months ago
- A Quadtree Native Collection for Unity DOTS☆361Updated last year
- Software implementation of floating point numbers and operations☆178Updated 2 years ago
- Networking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.☆165Updated 5 years ago
- A simple fixed-point math library for C#☆133Updated 5 years ago
- Bursted Entity Component System☆153Updated this week
- Entitas-Lite is a No-CodeGenerator branch of Entitas, and also a fast & easy ECS framework for C#/Unity.☆151Updated 2 years ago
- Svelto.ECS and Svelto.Tasks Mini Examples for Unity☆135Updated 3 months ago
- Unity engine DOTS UI solution☆406Updated 4 years ago
- c#-Unity ECS framework☆131Updated 3 years ago
- Fast, powerful, GC-friendly C# signals/events for Unity.☆258Updated 5 years ago
- Pure C# Entity Component System framework☆176Updated this week
- Burst compatible Octree and Quadtree for Unity☆324Updated 7 months ago
- Netick is a C# networking solution for Unity.☆241Updated this week
- A collection of extensions, systems and jobs for Unity ECS.☆126Updated 5 years ago
- make mesh like line, polygon, etc in unity3d☆184Updated 4 months ago
- Iterator Library for C# and Unity☆176Updated 3 years ago
- ECS for Unity with full game state automatic rollbacks☆524Updated last year
- Behavior Tree for Unity ECS (DOTS) framework☆464Updated 2 years ago
- ECS Burst Job System 2D Pathfinding☆120Updated 5 years ago
- Charon plugin for Unity. Build-in game data editor, code generator and integration tools for Unity☆94Updated last month
- Arch ECS integration for Unity.☆132Updated 3 months ago
- Spritesheet renderer is a powerful Unity ECS API to render massive numbers of sprites using the new dots stack, taking full advantage of …☆384Updated last year
- Asynchronous operations (promises) for Unity3d.☆184Updated 4 years ago
- (WIP) Deterministic, Lockstep RTS Engine☆174Updated 4 years ago
- Code Generation Library for Unity Editor☆138Updated last year
- A supplementary SIMD math library to Unity.Mathematics, extending it to all C# numeric types while adding many new types and functions. W…☆118Updated 3 weeks ago