A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d
☆567Oct 26, 2023Updated 3 years ago
Alternatives and similar repositories for BulletSharpUnity3d
Users that are interested in BulletSharpUnity3d are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- .NET wrapper for the Bullet physics library using Platform Invoke☆42Sep 4, 2021Updated 5 years ago
- .NET wrapper for the Bullet physics library☆301Feb 22, 2025Updated last year
- .NET wrapper for the Bullet physics library using Platform Invoke☆165Jul 6, 2026Updated 3 months ago
- Framework for lockstep RTS, TD, and MOBA games.☆1,540May 23, 2026Updated 5 months ago
- A cross-platform, realtime physics engine for all .NET apps.☆407Oct 12, 2023Updated 3 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- NewtonUnityPlugin is a managed plugin for Unity 3D that allows you to use the Newton Dynamics physics engine☆52Feb 23, 2020Updated 6 years ago
- A flexible and modular Node Editor Framework for creating node based displays and editors in Unity☆2,017Oct 31, 2023Updated 3 years ago
- Pure C# 3D real time physics simulation library, now with a higher version number.☆2,977Oct 11, 2026Updated 3 weeks ago
- A C# port of Box2D☆643Feb 25, 2025Updated last year
- c# AOI algorithm for cross linked list☆279Jul 17, 2021Updated 5 years ago
- Collisions in 3D and maths exercises pertaining to it☆39Aug 25, 2016Updated 10 years ago
- Fixed point math C# library☆649Apr 10, 2018Updated 8 years ago
- Visual Workflow Automation Tool for Unity.☆1,165Jun 3, 2021Updated 5 years ago
- High performance SpringBone using ECS and JobSystem in Unity.☆377Oct 16, 2018Updated 8 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Optimal Reciprocal Collision Avoidance (C#)☆860Updated this week
- C#写的AOI模拟程序,十字链表版本☆22Dec 11, 2021Updated 4 years ago
- Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.☆3,089Oct 15, 2026Updated 2 weeks ago
- See various forks, also please join the Forge Community fork of Forge Alloy! -> https://github.com/ForgeAlloyCommunity/ForgeAlloy☆1,478Aug 15, 2022Updated 4 years ago
- Next gen iteration of the unity community ocean shader☆1,077May 19, 2020Updated 6 years ago
- Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity☆7,680Dec 30, 2023Updated 2 years ago
- Deterministic Lockstep with clientside prediction and rollback☆711Mar 21, 2019Updated 7 years ago
- Shading models for Unity’s Universal Render Pipeline.☆1,014Nov 28, 2024Updated last year
- This technique is designed to instance Characters(SkinnedMeshRender).☆1,785Mar 6, 2024Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Pure C# deterministic fixed-point 3D real time physics simulation library☆548Feb 3, 2019Updated 7 years ago
- A .NET wrapper for NVIDIA PhysX 4.1.2 written using C++/CLI.☆217Nov 23, 2025Updated 11 months ago
- Advanced Pathfinding for C#☆557Jun 22, 2022Updated 4 years ago
- Unity Scripting in C++☆1,371Mar 6, 2021Updated 5 years ago
- Outline Image Effect for Unity☆1,560Apr 16, 2023Updated 3 years ago
- CSharp.lua的Unity适配,可将Unity工程中的C#代码编译至Lua☆201Sep 6, 2021Updated 5 years ago
- A dynamic, loose octree implementation for Unity written in C#☆1,008Jun 7, 2021Updated 5 years ago
- A fully-dynamic voxel-based global illumination system for Unity☆1,574Jul 20, 2018Updated 8 years ago
- SAT Collision in C# for Unity3D Burst Compiler☆283May 1, 2019Updated 7 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Through this configuration, no per voxel data is transferred between the GPU and the CPU at runtime.☆461Mar 27, 2019Updated 7 years ago
- High Level API Components for Runtime NavMesh Building☆3,087May 17, 2023Updated 3 years ago
- Mesh simplification for Unity.☆2,062Jan 7, 2026Updated 9 months ago
- Lite reliable UDP library for Mono and .NET☆3,637Updated this week
- Nvidia's PCSS soft shadow algorithm implemented in Unity☆786Aug 5, 2019Updated 7 years ago
- ☆777Oct 1, 2021Updated 5 years ago
- Event Driven Behavior Trees for Unity 3D☆1,276Mar 16, 2025Updated last year