asik / FixedMath.Net
Fixed point math C# library
☆606Updated 6 years ago
Alternatives and similar repositories for FixedMath.Net:
Users that are interested in FixedMath.Net are comparing it to the libraries listed below
- Pure C# deterministic fixed-point 3D real time physics simulation library☆504Updated 6 years ago
- A C# port of Box2D☆576Updated 3 weeks ago
- Deterministic Lockstep with clientside prediction and rollback☆635Updated 5 years ago
- Framework for lockstep RTS, TD, and MOBA games.☆1,432Updated last year
- A fast, multi-language, multi-precision fixed-point library!☆317Updated 2 years ago
- Pure C# 3D real time physics simulation library. Repo contains only the 1.X.X versions.☆409Updated last year
- A simple fixed-point math library for C#☆135Updated 6 years ago
- Optimal Reciprocal Collision Avoidance (C#)☆739Updated 9 months ago
- Fixed point math with 48.16 precision (based on lib by https://github.com/fholm)☆173Updated 3 years ago
- Unity – generate SpriteSheets at runtime!☆579Updated 4 years ago
- A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)☆883Updated 4 years ago
- KCP - A Fast and Reliable ARQ Protocol (Zero GC overhead)☆444Updated last year
- Event Driven Behavior Trees for Unity 3D☆1,180Updated 2 years ago
- CookBook describing ECS / Entitas framework☆212Updated 9 months ago
- Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats☆506Updated last year
- Svelto ECS C# Entity Component System☆1,249Updated 7 months ago
- Networking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.☆168Updated 5 years ago
- Google Protocol Buffers runtime library version 3 for Unity (targeting .NET 3.5)☆333Updated 8 years ago
- LogicPhysics FixedPoint Math☆461Updated 7 years ago
- Knight is a game framework based on Unity3D engine. It includes a complete assetbundle manager, a c# hotfix module based on hybridclr, an…☆374Updated 3 months ago
- Various performance-related components for Unity development.☆472Updated 5 years ago
- C# string零GC补充方案☆320Updated last year
- ☆301Updated 4 months ago
- Fixed-point extension of Unity's C# math library based on FixedMath.Net and Unity.Mathematics.☆168Updated 3 years ago
- Extension for the existing Unity memory profiler project☆284Updated 6 years ago
- uFrame MVVM Framework for Unity3D