C# port of the famous GLU Tessellator - prebuilt binaries now available in "releases" tab
☆351Apr 12, 2022Updated 3 years ago
Alternatives and similar repositories for LibTessDotNet
Users that are interested in LibTessDotNet are comparing it to the libraries listed below
Sorting:
- A port of poly2tri to C#☆126Aug 27, 2015Updated 10 years ago
- C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.☆1,854Jan 9, 2026Updated last month
- C# / .NET version of Jonathan Shewchuk's Triangle mesh generator.☆536Jan 6, 2025Updated last year
- A .Net fast convex hull library for 2, 3, and higher dimensions.☆372Aug 25, 2021Updated 4 years ago
- ☆35Oct 11, 2017Updated 8 years ago
- C# wrapper for CGAL☆239May 2, 2024Updated last year
- 2D Geometry for Unity. Suited for everyday polygon hassle. Polygon clipping, polygon winding direction, polygon area, polygon centroid, c…☆333Jan 26, 2018Updated 8 years ago
- Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, pol…☆1,439Jun 18, 2024Updated last year
- Tessellation and Voxelization Geometry Library☆60Updated this week
- Solid modeling library for .NET☆71Sep 25, 2025Updated 5 months ago
- Evaluate signed-distance-fields with speed using Unity Jobs and Burst☆110Nov 23, 2022Updated 3 years ago
- A computational geometry library for .NET.☆90Aug 29, 2014Updated 11 years ago
- Minimalist simplex library☆48May 16, 2022Updated 3 years ago
- A low-level, portable graphics library for .NET.☆2,650Jun 13, 2024Updated last year
- C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.☆280Jan 20, 2024Updated 2 years ago
- Fast Delaunay triangulation of 2D points implemented in C#.☆485Feb 10, 2025Updated last year
- Automatically exported from code.google.com/p/assimp-net☆214Feb 28, 2020Updated 6 years ago
- 2d Delaunay triangulation with mesh refinement for Unity with Burst compiler☆373Sep 18, 2025Updated 5 months ago
- C# library for building 3D tools in Unity☆120Oct 1, 2020Updated 5 years ago
- NURBS spline/surface library for Unity☆164May 12, 2023Updated 2 years ago
- Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,☆515Aug 11, 2020Updated 5 years ago
- Polygon Clipping, Offsetting & Triangulation in C++, C# and Delphi☆2,178Feb 22, 2026Updated last week
- 3D triangulation library☆84Oct 10, 2024Updated last year
- Hull, Delaunay and Voronoi algorithms in Unity☆427Jan 14, 2022Updated 4 years ago
- CGALDotNet examples in Unity☆73Jun 11, 2022Updated 3 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆15Dec 29, 2024Updated last year
- glTF reader and writer for .NET Standard☆559Dec 30, 2025Updated 2 months ago
- Math.NET Spatial☆397Jan 7, 2024Updated 2 years ago
- Wavefront .obj loader in C# .Net☆113Apr 9, 2023Updated 2 years ago
- Ruppert's Delaunay Refinement Algorithm in Unity☆576Sep 10, 2016Updated 9 years ago
- Simple and lightweight computational geometry library for .Net☆244Feb 19, 2026Updated last week
- Isosurface generator for Unity3D☆17Jun 9, 2021Updated 4 years ago
- An Octree Native Collection for Unity DOTS☆194Apr 13, 2021Updated 4 years ago
- Cross platform .NET math library.☆75Jan 5, 2026Updated last month
- A C# port of Anti-Grain Geometry (AGG) with extensions for common scenarios☆187Updated this week
- Mesh simplification for Unity.☆1,980Jan 7, 2026Updated last month
- Accurate and high performance C++ interop code generator for C#.☆533Feb 4, 2025Updated last year
- A Unity package to make runtime procedural mesh generation more flexible.☆372Dec 13, 2023Updated 2 years ago
- C# Reference Loader for glTF☆240Sep 3, 2025Updated 5 months ago