speps / LibTessDotNet
C# port of the famous GLU Tessellator - prebuilt binaries now available in "releases" tab
☆322Updated 2 years ago
Alternatives and similar repositories for LibTessDotNet:
Users that are interested in LibTessDotNet are comparing it to the libraries listed below
- C# / .NET version of Jonathan Shewchuk's Triangle mesh generator.☆492Updated 2 months ago
- A port of poly2tri to C#☆123Updated 9 years ago
- A .Net fast convex hull library for 2, 3, and higher dimensions.☆348Updated 3 years ago
- Fast Delaunay triangulation of 2D points implemented in C#.☆445Updated last month
- Automatically exported from code.google.com/p/assimp-net☆202Updated 5 years ago
- High Performance Quad Tree Implementations for C# (Point, Rect and PointInv)☆161Updated last year
- A dynamic, loose octree implementation written in C# as a .NET Standard 2.1 library☆133Updated 2 years ago
- 2D Geometry for Unity. Suited for everyday polygon hassle. Polygon clipping, polygon winding direction, polygon area, polygon centroid, c…☆329Updated 7 years ago
- C# implementation of the Bowyer–Watson algorithm for Delaunay triangulation☆187Updated 4 years ago
- A pure C# library for loading FBX files☆175Updated 4 months ago
- C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.☆236Updated last year
- This is a port of the java j3dbool library to C#☆83Updated 4 years ago
- A mesh decimation library for .NET and Unity.☆292Updated 4 years ago
- C# wrapper for CGAL☆223Updated 10 months ago
- A fast, generic, multi-dimensional Binary Search Tree written in C#☆255Updated 4 years ago
- Hull, Delaunay and Voronoi algorithms in Unity☆424Updated 3 years ago
- .NET wrapper for the Bullet physics library using Platform Invoke☆154Updated last year
- An FBX reader and writer for .NET☆175Updated 2 years ago
- 2d Delaunay triangulation with mesh refinement for Unity with Burst compiler☆282Updated 2 weeks ago
- Pure C# 3D real time physics simulation library. Repo contains only the 1.X.X versions.☆409Updated last year
- .NET wrapper for the Bullet physics library☆285Updated 3 weeks ago
- Concave hull for C# (Comes with a Unity demo)☆102Updated 5 months ago
- Ruppert's Delaunay Refinement Algorithm in Unity☆575Updated 8 years ago
- A small polygon triangulation library for .NET☆39Updated 2 years ago
- 3D triangulation library☆77Updated 5 months ago
- DigitalRune Engine - .NET libraries for developing 3D games with XNA and MonoGame☆275Updated 8 years ago
- Voronoi Diagram C# Implementation☆259Updated last year
- A cross-platform, realtime physics engine for all .NET apps.☆400Updated last year
- A .NET wrapper for NVIDIA PhysX 4.1.2 written using C++/CLI.☆210Updated last month
- Constrained Delaunay Triangulation (CDT) of a random surface domain.☆41Updated 2 years ago