Robmaister / SharpNavLinks
Advanced Pathfinding for C#
☆550Updated 3 years ago
Alternatives and similar repositories for SharpNav
Users that are interested in SharpNav are comparing it to the libraries listed below
Sorting:
- Pure C# 3D real time physics simulation library. Repo contains only the 1.X.X versions.☆413Updated 2 years ago
- .NET wrapper for the Bullet physics library☆291Updated 4 months ago
- A cross-platform, realtime physics engine for all .NET apps.☆399Updated last year
- A jump point search algorithm for grid based games in C#☆237Updated 3 years ago
- A fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Supports any .NET variant that supports .NETS…☆346Updated last year
- C# behaviour tree library with a fluent API☆395Updated 7 years ago
- Fixed point math C# library☆615Updated 7 years ago
- A .NET wrapper for NVIDIA PhysX 4.1.2 written using C++/CLI.☆212Updated 4 months ago
- Lidgren Network Library☆1,207Updated 4 years ago
- High performance 2D collision detection system with realistic physics responses.☆700Updated 3 years ago
- Reliable UDP networking library☆849Updated 7 months ago
- Hazel Networking is a low level networking library for C# providing connection orientated, message based communication via TCP, UDP and R…☆205Updated 3 years ago
- A pure managed C# implementation of the Netcode.IO spec☆261Updated 2 years ago
- Artemis Entity System Framework ported to C#☆346Updated 5 years ago
- Lightweight toolset for creating concurrent networking systems for multiplayer games☆316Updated 3 years ago
- A 2D Physics Library for Networked Games☆271Updated 4 years ago
- High Performance Quad Tree Implementations for C# (Point, Rect and PointInv)☆162Updated this week
- A simple fixed-point math library for C#☆134Updated 6 years ago
- Managed C# abstraction of GameNetworkingSockets library by Valve Software☆412Updated 2 years ago
- DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers☆706Updated this week
- Incredibly small finite state machine for .NET languages, written in C#. Useful for UIs and games. Runs in .NET, mono, Xamarin and Unity.…☆157Updated 5 years ago
- A C# port of Box2D☆604Updated 3 months ago
- Svelto Tasks - C# promises compliant multi-threaded tasks runner☆193Updated 3 months ago
- A reactive take on the ECS pattern for .net game developers☆541Updated this week
- .NET wrapper for the Bullet physics library using Platform Invoke☆155Updated this week
- A simple to use TCP and UDP networking library for .NET. Compatible with Unity.☆480Updated 5 years ago
- Svelto ECS C# Entity Component System☆1,297Updated last month
- C# port of the famous GLU Tessellator - prebuilt binaries now available in "releases" tab☆330Updated 3 years ago
- EgoCS: An Entity (GameObject) Component System framework for Unity3D☆225Updated 5 years ago
- A dynamic, loose octree implementation for Unity written in C#☆965Updated 4 years ago