nxrighthere / NetStackLinks
Lightweight toolset for creating concurrent networking systems for multiplayer games
☆316Updated 3 years ago
Alternatives and similar repositories for NetStack
Users that are interested in NetStack are comparing it to the libraries listed below
Sorting:
- Lightweight UDP sockets abstraction for rapid implementation of message-oriented protocols☆163Updated 3 years ago
- Lightweight and fully managed reliable UDP library.☆217Updated 2 years ago
- Ignorance utilizes the power of ENet to provide a reliable UDP networking transport for Mirror Networking.☆254Updated 11 months ago
- Example simple game with LiteNetLib (work in progress)☆171Updated 2 years ago
- Pure C# HighLevel API for multiplayer games☆249Updated 2 weeks ago
- Managed C# abstraction of GameNetworkingSockets library by Valve Software☆411Updated 2 years ago
- Fixed point math with 48.16 precision (based on lib by https://github.com/fholm)☆179Updated 3 years ago
- A collection of collections for 'unsafe' C# code☆138Updated 5 months ago
- DarkRift Networking by Unordinal☆234Updated last year
- Native Collection Types for Unity☆420Updated last year
- Reliable UDP networking library☆844Updated 6 months ago
- ECS for Unity with full game state automatic rollbacks☆542Updated 2 years ago
- A pure managed C# implementation of the Netcode.IO spec☆261Updated 2 years ago
- Blazing fast memory allocator designed for video games meets .NET☆168Updated 3 years ago
- ☆164Updated 4 years ago
- An allocation-free, high performance coroutine framework for Unity built around the async API☆298Updated 4 years ago
- ☆319Updated 7 months ago
- A pure managed C# socket-agnostic reliability layer inspired by reliable.io and yojimbo☆151Updated 7 years ago
- Features a Networking Framework to be used on top of Unity Networking, in order to implement an Authoritative Server with Lag Compensatio…☆196Updated 5 years ago
- A reactive take on the ECS pattern for .net game developers☆539Updated 2 months ago
- A improved fork of ENet, a tried and true networking library. C, C++, C# compatible.☆90Updated last year
- Weaver is a code weaving framework built right into Unity Engine. Based heavily off of Fody.☆152Updated last year
- Peer to peer network solution for multiplayer games.☆152Updated 2 years ago
- MSBuild integration in Unity☆354Updated last year
- A 2D Physics Library for Networked Games☆271Updated 4 years ago
- Spritesheet renderer is a powerful Unity ECS API to render massive numbers of sprites using the new dots stack, taking full advantage of …☆389Updated 2 years ago
- A Client/Server Network State-Synchronization Layer for Games☆156Updated 7 years ago
- A Quadtree Native Collection for Unity DOTS☆381Updated last year
- Svelto Tasks - C# promises compliant multi-threaded tasks runner☆193Updated 3 months ago
- Iterator Library for C# and Unity☆181Updated 4 years ago