bchoi / ParKDLinks
Parallel k-D Tree Construction
☆57Updated 13 years ago
Alternatives and similar repositories for ParKD
Users that are interested in ParKD are comparing it to the libraries listed below
Sorting:
- C++ math / geometry / mesh processing library☆63Updated 7 years ago
- A high-performance library for multi-physics simulations and geometric computation☆32Updated 5 years ago
- A modified version of the public physbam repo to support using Cmake and newer Gcc compilers☆32Updated 10 years ago
- CUDA Extension Wrangler☆25Updated 6 years ago
- Levelset-light is an open source C++ library for storing and manipulations on voxel data. It is used for representing geometry in fluid d…☆20Updated 7 years ago
- Compute morton keys using a look-up table generated at compile-time.☆31Updated 9 years ago
- OpenCL based GPU accelerated SPH fluid simulation library☆52Updated 9 years ago
- Visual Computing Library☆20Updated this week
- A simplicial mesh structure that supports general non-manifold meshes and associated data☆40Updated 12 years ago
- "A Spatial Target Function for Metropolis Photon Tracing", ACM TOG, Code repository☆20Updated 2 years ago
- CUDA version of my renderer (real-time raytracing!)☆66Updated 8 years ago
- ☆49Updated 9 years ago
- WIP for a k-d-tree implementation in CUDA☆35Updated 2 years ago
- Poisson-disk sampling code as described in "A Spatial Data Structure for Fast Poisson-Disk Sample Generation".☆23Updated 6 years ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆117Updated 14 years ago
- Space partitioning structures visualization☆43Updated 3 years ago
- Visualize OpenVDB Grids (Level Sets) in Qt3D☆11Updated 8 years ago
- Understanding the Efficiency of Ray Traversal on GPUs☆44Updated 9 years ago
- nimbus: a cloud computing framework for high performance computations☆26Updated 5 years ago
- GPU SPH fluids v3 from http://fluids3.com by Rama Hoetzlein☆104Updated 4 years ago
- Triangulation Template Library☆26Updated last month
- OpenGP☆81Updated 3 years ago
- Fermat is a high performance research oriented physically based rendering system, trying to produce beautiful pictures following the math…☆169Updated 6 years ago
- Simple path tracing renderer written from scratch in C++ with Python interface.☆21Updated 8 years ago
- A fluid simulator featuring FLIP/PIC and narrow-band level set.☆35Updated 7 years ago
- Benchmark of various spatial data structures for collision detection.☆129Updated 7 years ago
- Library for BSDF, BRDF, and BTDF☆30Updated last year
- Windows x64 Build for OpenVDB☆35Updated 10 years ago
- 3D Computational Geometry in C++11☆20Updated 7 years ago
- fork of NVIDIA's cudaraster for research use, taken from http://code.google.com/p/cudaraster/☆31Updated 13 years ago