yuanming-hu / Pytracer
Simple path tracing renderer written from scratch in C++ with Python interface.
☆22Updated 7 years ago
Alternatives and similar repositories for Pytracer:
Users that are interested in Pytracer are comparing it to the libraries listed below
- CMU 15-462/662 Assignment 2: A Mini-Mesh Editor☆20Updated 9 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- A high-performance library for multi-physics simulations and geometric computation☆31Updated 4 years ago
- 3D painting tool☆39Updated 11 years ago
- A GPU implementation of smallpt (http://www.kevinbeason.com/smallpt/) with Bounding Volume Hierarchy (BVH) tree.☆44Updated 9 years ago
- Position-Based Dynamics in OpenCL, homework in Stanford's CS348C☆34Updated 7 years ago
- Simple, quick'n dirty, pathtracer☆38Updated 3 years ago
- Simple voxelizer make use of CPU SIMD units☆2Updated 4 years ago
- A Simple Physically Based Renderer.☆32Updated 7 years ago
- Multiple Interacting Fluids Project☆15Updated 12 years ago
- GLSL Raytracer☆11Updated 10 years ago
- C++ math / geometry / mesh processing library☆61Updated 6 years ago
- "A Spatial Target Function for Metropolis Photon Tracing", ACM TOG, Code repository☆19Updated last year
- spica is a cross-platform renderer☆21Updated 6 years ago
- import of nvidia-texture-tools from Google Code☆22Updated 11 years ago
- ☆22Updated 11 years ago
- A minimalistic, dependency-free C++ path tracer☆22Updated 9 years ago
- Parallel k-D Tree Construction☆57Updated 13 years ago
- 🐶chihuahua - tiny & fast rendering library☆13Updated 8 years ago
- Octree library in C++☆59Updated 12 years ago
- ☆18Updated 6 years ago
- OpenGL SPH fluid simulation and rendering☆25Updated 2 months ago
- vectorized high-level math library☆43Updated 5 years ago
- A bidirectional path tracer written in C.☆51Updated 10 years ago
- Photorealistic physically-based renderer☆43Updated 8 years ago
- "Guided Visibility Sampling++", an aggressive from-region visibility algorithm. The implementation is based on the Vulkan graphics API.☆20Updated 3 years ago
- ShapePP is a rewrite of ShapeOp, a header-only C++ library for static and dynamic geometry processing.☆16Updated 8 years ago
- Convert rigged models into simple, easy-to-parse formats☆14Updated 9 years ago
- A CPU Raytracer☆27Updated 8 years ago
- Poisson-disk sampling code as described in "A Spatial Data Structure for Fast Poisson-Disk Sample Generation".☆21Updated 5 years ago