svn2github / OpenMesh
This is a clone of an SVN repository at http://openmesh.org/svnrepo/OpenMesh. It had been cloned by http://svn2github.com/ , but the service was since closed. Please read a closing note on my blog post: http://piotr.gabryjeluk.pl/blog:closing-svn2github . If you want to continue synchronizing this repo, look at https://github.com/gabrys/svn2gith…
☆25Updated 10 years ago
Alternatives and similar repositories for OpenMesh:
Users that are interested in OpenMesh are comparing it to the libraries listed below
- This repository contains examples applications that use libigl. They only work on MacOSX and they should be converted to tutorials.☆27Updated 2 years ago
- Automatically exported from code.google.com/p/carve☆17Updated 3 years ago
- The Visualization and Computer Graphics Library (VCG) fork of☆47Updated 2 years ago
- C++ math / geometry / mesh processing library☆61Updated 6 years ago
- Cork Computational Library forked from source code by Gilbert Bernstein.☆44Updated last year
- 3D polygonal mesh renderer with dynamic level-of-detail (LOD).☆67Updated 5 years ago
- code for simple OpenGL point-based (surfels) rendering of point clouds.☆20Updated 11 years ago
- Mepp - 3D MEsh Processing Platform☆49Updated 6 years ago
- 2D/3D C++ library focusing on mesh processing☆27Updated 9 years ago
- Simple 3D mesh processing framework with a GUI☆32Updated 7 years ago
- ☆60Updated 6 years ago
- Visualization of 3D point cloud using OpenGL☆30Updated 5 years ago
- Progressive compression of 3D triangular meshes☆42Updated 3 months ago
- Windows x64 Build for OpenVDB☆35Updated 9 years ago
- Isosurface extraction from regular voxel grids☆79Updated 7 years ago
- Gradient domain processing for signals (and geometry) on meshes☆35Updated this week
- OpenGP☆81Updated 2 years ago
- ☆75Updated 10 years ago
- Ray tracing project☆21Updated 13 years ago
- Skinning Catmull-Clark Subdivision Surfaces☆26Updated 10 years ago
- Mesh simplification on manifold meshes using Quadric Error Metrics☆16Updated 12 years ago
- Simplified QSlim Library Code Blocks (QSlim库简化版本,兼容了标准Mesh定义,剥离了冗余代码)☆16Updated 11 years ago
- Integraion of OpenSceneGraph and NVIDIA PhysX (3.3 or later)☆40Updated 10 months ago
- 3D geometry processing environment☆82Updated 9 years ago
- Standalone Spherical Quadric Error Metric implementation, introduced with Sphere-Meshes (Jean-Marc Theiry, Emilie Guy and Tamy Boubekeur,…☆40Updated 2 years ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆116Updated 13 years ago
- Brand new 3d mesh viewer and editor (C++, Qt, OpenGL)☆19Updated 9 years ago
- An OpenGL mesh viewer with a GUI menu implemented with Qt based on C++.☆31Updated 2 years ago
- A simplicial mesh structure that supports general non-manifold meshes and associated data☆40Updated 11 years ago
- Presentations for SIGGRAPH 2012 course "Graphics Programming on the Web" covering HTML5 technologies (Canvas, CSS, etc.), WebGL and WebCL☆53Updated 2 years ago