arpg / CVarsLinks
CVars is a cross-platform OpenGL Quake like console for changing program variables at runtime.
☆54Updated 6 years ago
Alternatives and similar repositories for CVars
Users that are interested in CVars are comparing it to the libraries listed below
Sorting:
- Igneous is an open source game engine written in C++.☆52Updated 4 years ago
- Voxel engine in C++ using Urho3D☆108Updated 7 years ago
- Everything I am (was...) passionate about - the best game engine ever☆50Updated 4 years ago
- Bootstrap projects for the Magnum C++11 graphics engine☆96Updated 3 months ago
- PolyEngine project repository☆70Updated 5 years ago
- Single-header libraries from the Magnum engine☆120Updated 3 months ago
- Sample for the Voxels library☆37Updated 11 years ago
- Bounce is a 3D physics engine for games.☆37Updated 4 years ago
- Single-File header only C++ Quake-style console library.☆27Updated last year
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 7 years ago
- The fastest culler ever☆37Updated 7 years ago
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆92Updated 8 years ago
- C++ Entity Component System based on Ordered Sets☆19Updated last month
- 2D physics engine with SoA/SIMD optimizations☆112Updated 6 years ago
- Octree library in C++☆60Updated 13 years ago
- Wrapper for OpenGL, OpenAL and EGL including utilities for writing distributed applications with graphics and/or audio rendering.☆91Updated 3 years ago
- A small, simple and generic C++ path finding library.☆85Updated 7 years ago
- Integration libraries for the Magnum C++11 graphics engine☆105Updated last month
- OpenGL Utility Library.☆57Updated 8 years ago
- A C++ octree source-code component: for any stored-item type and inspection/search algorithm.☆28Updated 12 years ago
- Tiny C++ 3D game development library for Windows and Linux☆121Updated 4 months ago
- voxel Terrain using marching cubes and transvoxel☆111Updated 8 years ago
- Confetti-FX's The-Forge Lite Edition☆27Updated 6 years ago
- Graphics Framework (engine) with modular architecture☆13Updated 6 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆83Updated 6 years ago
- Example projects for the bs::framework☆64Updated 2 years ago
- Axis aligned bounding box implemented on top of GLM☆28Updated 11 years ago
- OpenEcs - A fast, clean, typesafe, C++11, header only, Entity Component System☆38Updated 8 years ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆43Updated 3 weeks ago
- Small C++14 render engine with dependencies☆46Updated 4 years ago