Arm® Accuracy Super Resolution™ Generic Library
☆43Jun 23, 2025Updated 10 months ago
Alternatives and similar repositories for accuracy-super-resolution-generic-library
Users that are interested in accuracy-super-resolution-generic-library are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Arm® Accuracy Super Resolution™ for Unreal® Engine☆57Jan 23, 2026Updated 3 months ago
- Arm® Accuracy Super Resolution™☆103Jul 16, 2025Updated 9 months ago
- Parallel Transformation of Bounding Volume Hierarchies into Oriented Bounding Box Trees☆18Apr 22, 2024Updated 2 years ago
- A path-tracer for the original Quake game☆71Updated this week
- ☆18May 10, 2019Updated 6 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- ☆377Oct 16, 2025Updated 6 months ago
- The ML Emulation Layer for Vulkan® provides an implementation of the ML APIs enabling ML workloads to be executed on any Vulkan® Compute …☆21Updated this week
- FidelityFX Super Resolution☆39Sep 13, 2021Updated 4 years ago
- Public domain single-file libraries - stb style☆21Jan 13, 2025Updated last year
- Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)☆33Jul 2, 2021Updated 4 years ago
- ☆13Feb 3, 2026Updated 3 months ago
- Record WebGPU content and replay as native.☆43Apr 20, 2026Updated 2 weeks ago
- An interactive GPU path tracer from scratch written in C++ using CUDA and OpenGL☆25Sep 24, 2025Updated 7 months ago
- An example implementation for tinybvh in Unity and a foundation for building compute based raytracing solutions.☆32Sep 4, 2025Updated 8 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Find Unity ManagedStaticReferences☆11Jul 10, 2023Updated 2 years ago
- iOS kernel memory explorer☆17Feb 9, 2024Updated 2 years ago
- Unity AssetBundle 资源加密☆14Aug 14, 2019Updated 6 years ago
- (Unity) A Material Property Block sample project for a tutorial video☆10Jan 5, 2023Updated 3 years ago
- C++11 memory allocator based on memory pools. It offers fast and efficient allocation of a large number of small-size objects.☆12Sep 2, 2022Updated 3 years ago
- Boids for Unity Particle system with Job system + Brust (no ECS).☆13May 2, 2021Updated 5 years ago
- A CubemapArray Import Pipeline for Unity 2019.3 and newer.☆17Nov 21, 2024Updated last year
- A code lab of unity3d☆13Jul 11, 2023Updated 2 years ago
- Use a Kinect to display an avatar in Beat Saber.☆14Apr 22, 2020Updated 6 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- A tiny experiment into building safe fibers in Rust☆27Oct 16, 2020Updated 5 years ago
- An OpenXR layer to enable passthrough on Windows Mixed Reality headsets.☆15Mar 13, 2023Updated 3 years ago
- the Snapdragon™ Game Super Resolution 2 for unity☆19Jan 13, 2025Updated last year
- Useful (mainly generator) scripts for MapMagic version > 2.1.8, Requires the paid for app Map Magic; Also the Spline, and Object, addons …☆14Sep 26, 2021Updated 4 years ago
- Meshlet culling by a layer of interface with amplification-shader and mesh-shader fallback implementations using compute and vertex shade…☆11Mar 11, 2025Updated last year
- ☆16Jun 24, 2022Updated 3 years ago
- Texture2DArrayGenerator provides function or editor to make a Texture2DArray.☆18Feb 13, 2023Updated 3 years ago
- Code and data accompanying our work on spatio-thermal depth correction of RGB-D sensors based on Gaussian Process Regression in real-time…☆18Jul 13, 2022Updated 3 years ago
- Vulkan 1.3 real-time path tracer using rpp and rvk☆32Dec 21, 2024Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- This repro is imported from https://android.googlesource.com/platform/prebuilts/simpleperf☆13Jan 10, 2017Updated 9 years ago
- Simple software rendering engine with vertex/fragment shaders, attribute interpolation, buffers and all that jazz.☆10Oct 13, 2024Updated last year
- Tiny DDS file loader☆51Apr 20, 2019Updated 7 years ago
- Importance-sampled FAST Noise☆44Jun 18, 2025Updated 10 months ago
- A HTTP framework for storage and memory constraint environments (microcontrollers)☆31Jul 26, 2014Updated 11 years ago
- KickstartRT SDK☆205Dec 8, 2022Updated 3 years ago
- Deep Inertial Prediction (DIPr)☆14Mar 10, 2022Updated 4 years ago