Arm® Accuracy Super Resolution™
☆98Jul 16, 2025Updated 8 months ago
Alternatives and similar repositories for accuracy-super-resolution
Users that are interested in accuracy-super-resolution are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Arm® Accuracy Super Resolution™ Generic Library☆43Jun 23, 2025Updated 9 months ago
- Arm® Accuracy Super Resolution™ for Unreal® Engine☆50Jan 23, 2026Updated 2 months ago
- Neural Graphics Model Gym is a Python® toolkit for developing real-time Neural Graphics machine learning models.☆53Mar 13, 2026Updated last week
- ☆370Oct 16, 2025Updated 5 months ago
- Low-latency Space-time Supersampling for Real-time Rendering☆33Feb 1, 2024Updated 2 years ago
- A utility for building Vulkan API layer drivers, and a some off-the-shelf layers for the Arm Immortalis and Arm Mali GPUs.☆38Mar 16, 2026Updated last week
- ScriptableImporter to convert a set of curves into a Look up Texture, for use in shaders☆17Jun 5, 2021Updated 4 years ago
- Unofficial re-implementation of a neural supersampling model for real-time rendering☆31Jan 30, 2024Updated 2 years ago
- ☆28Feb 25, 2026Updated last month
- Importance-sampled FAST Noise☆43Jun 18, 2025Updated 9 months ago
- A utility library for application developers to sample Arm Immortalis GPU or Arm Mali GPU performance counters.☆266Mar 2, 2026Updated 3 weeks ago
- Prefab Hierarchy Inspector for the Unity3D game engine.☆11Mar 26, 2017Updated 8 years ago
- Computer Graphics Video Quality Metric☆105Feb 24, 2026Updated last month
- test code for Unity built-in shader internalskinning.compute☆49Sep 13, 2018Updated 7 years ago
- Performance Studio tool integration with C# scripting for the Unity game engine.☆106Feb 26, 2024Updated 2 years ago
- The ML SDK for Vulkan® is an SDK to facilitate the development of projects using the ML extensions for Vulkan®. This repository contains …☆16Updated this week
- ☆62Mar 13, 2026Updated last week
- TiX V2.0☆11Jan 28, 2023Updated 3 years ago
- An implementation of surface simplification Using uadric error metrics☆19Nov 22, 2025Updated 4 months ago
- The ML Emulation Layer for Vulkan® provides an implementation of the ML APIs enabling ML workloads to be executed on any Vulkan® Compute …☆20Updated this week
- ☆37Apr 17, 2025Updated 11 months ago
- A simple demo to show Freesync Premium Pro integration into DX12 and Vulkan API.☆20Jan 21, 2020Updated 6 years ago
- GPU Gems/GPU Pro/GPU Zen 系列资源☆111Mar 22, 2022Updated 4 years ago
- Exclude From Build in Unity(打包时排除不要的资源)☆11Sep 1, 2025Updated 6 months ago
- Toy engine written in C++ and DirectX 12☆20Apr 1, 2024Updated last year
- KickstartRT SDK☆204Dec 8, 2022Updated 3 years ago
- This is simple to use CurlNoise effect for Unity.☆12Oct 13, 2019Updated 6 years ago
- A minimal, self-contained example demonstrating best practices for Vulkan development in a single file—no frameworks required.☆321Mar 10, 2026Updated 2 weeks ago
- the Snapdragon™ Game Super Resolution 2 for unity☆19Jan 13, 2025Updated last year
- ☆78Mar 13, 2026Updated last week
- GUI for Intel Open Image Denoise library☆19Jun 30, 2023Updated 2 years ago
- This Dolphin texture project is aimed to making Sonic Colors look much, MUCH better.☆11May 30, 2015Updated 10 years ago
- Editor for Starfield agx behavior files.☆12Dec 12, 2023Updated 2 years ago
- ☆52Oct 20, 2025Updated 5 months ago
- Record WebGPU content and replay as native.☆41Mar 15, 2026Updated last week
- Unity中文课堂Ice源代码,包含ShaderGraph文件,Unity版本2021.2.19f1☆28Jan 30, 2024Updated 2 years ago
- real time ASTC texture compression by computer shader☆135Feb 18, 2022Updated 4 years ago
- FidelityFX Super Resolution☆39Sep 13, 2021Updated 4 years ago
- Android app that renders an overlay of CPU and PowerVR GPU performance stats in real-time☆85May 10, 2019Updated 6 years ago