The main repository for the AMD Dense Geometry Format SDK
☆45Sep 23, 2025Updated 6 months ago
Alternatives and similar repositories for DGF-SDK
Users that are interested in DGF-SDK are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Importance-sampled FAST Noise☆44Jun 18, 2025Updated 9 months ago
- Partitioned top level acceleration structure sample☆17Sep 10, 2025Updated 7 months ago
- small generic spatial clustering C++ library☆44Nov 11, 2025Updated 5 months ago
- Ray Tracing / BVH Building benchmark and tuning utility for https://github.com/DGriffin91/obvhs☆16Feb 1, 2026Updated 2 months ago
- Small library for D3D12. Provides assert-like macro for HLSL that crashes the GPU.☆55Aug 21, 2023Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- ☆28May 23, 2024Updated last year
- An automation testing framework for testing shader code☆48Updated this week
- HLSL Working Group documentation and task tracking.☆27Updated this week
- An implementation of multiresolution (Nanite/Meshlet) style rendering in Rust and Vulkan.☆22Nov 30, 2024Updated last year
- SH for HLSL 2021☆241Mar 1, 2025Updated last year
- OpenGL rendering pipeline with a parallax mapping shader made in the course Advanced Computer Graphics (TNCG14) at Linköpings University.☆36Sep 7, 2012Updated 13 years ago
- The normative reference documentation for the Slang programming language.☆18Updated this week
- Intel oneAPI RenderKit CMake superbuild☆13Jan 13, 2026Updated 2 months ago
- rex engine and game☆15Dec 5, 2021Updated 4 years ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Sample benchmark demonstrating the VK_NV_cooperative_vector extension☆13Dec 22, 2025Updated 3 months ago
- continuous level of detail mesh library☆319Nov 11, 2025Updated 5 months ago
- ☆14Dec 6, 2022Updated 3 years ago
- Heterogeneous & Homogeneous CPU Detect for Intel Processors☆124Sep 29, 2025Updated 6 months ago
- A Simple World Composer using Unity.easily Generate realistic terrain. Bing Map Key is necessary.☆13Aug 26, 2017Updated 8 years ago
- ☆140Mar 16, 2026Updated 3 weeks ago
- (WIP) Small game engine made for fun and educational proposes. Might do something with it later, might not.☆97Apr 4, 2026Updated last week
- AMD ARR team rendering framework☆455Nov 20, 2025Updated 4 months ago
- Sample that uses VK_NV_cluster_acceleration_structure to animate meshes for ray tracing☆68Mar 5, 2026Updated last month
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Surfel-based global illumination on the web☆84Jan 29, 2026Updated 2 months ago
- Handy extensions for Visual Studio Code to work on AMD GPU technologies☆29Jun 16, 2024Updated last year
- the Snapdragon™ Game Super Resolution 2 for unity☆19Jan 13, 2025Updated last year
- Render Pipeline Shaders SDK☆357May 17, 2024Updated last year
- ☀️ CUDA Path Tracer☆12Nov 26, 2023Updated 2 years ago
- Single Pass Downsampler (SPD)☆204Oct 15, 2022Updated 3 years ago
- A path-tracer for the original Quake game☆67Mar 31, 2026Updated last week
- Simplified Nanite Implementation in MiniEngine☆24Sep 29, 2024Updated last year
- based on Khronos Vulkan-Samples☆48Aug 5, 2025Updated 8 months ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- The O3DE-FirstPersonInteractionToolkit is a template project for first person adventure games built atop of Porcupine-Factory's FirstPers…☆23Apr 21, 2025Updated 11 months ago
- This project allows to perform DLL-injection into UWP applications☆17May 3, 2025Updated 11 months ago
- Vulkan sample on VK_EXT_device_generated_commands and NV extension☆46Mar 18, 2025Updated last year
- State of the art sorting and segmented sorting, including OneSweep. Implemented in CUDA, D3D12, and Unity style compute shaders. Theoreti…☆450Dec 14, 2024Updated last year
- A Vulkan renderer for egui using Ash.☆24Feb 8, 2026Updated 2 months ago
- Safe, fully-featured bindings to the Tracy profiler☆31Jul 12, 2025Updated 9 months ago
- ☆27Apr 30, 2025Updated 11 months ago