The main repository for the AMD Dense Geometry Format SDK
☆55May 7, 2026Updated last month
Alternatives and similar repositories for DGF-SDK
Users that are interested in DGF-SDK are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Importance-sampled FAST Noise☆44Jun 18, 2025Updated 11 months ago
- Partitioned top level acceleration structure sample☆18May 4, 2026Updated last month
- Ray Tracing / BVH Building benchmark and tuning utility for https://github.com/DGriffin91/obvhs☆19Feb 1, 2026Updated 4 months ago
- Small library for D3D12. Provides assert-like macro for HLSL that crashes the GPU.☆57Aug 21, 2023Updated 2 years ago
- The main repository for the AMD Radeon Anti-Lag 2 SDK.☆38Oct 1, 2024Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- ☆27May 23, 2024Updated 2 years ago
- An automation testing framework for testing shader code☆50May 10, 2026Updated last month
- HLSL Working Group documentation and task tracking.☆29Jun 5, 2026Updated last week
- An implementation of multiresolution (Nanite/Meshlet) style rendering in Rust and Vulkan.☆22Nov 30, 2024Updated last year
- SH for HLSL 2021☆243Mar 1, 2025Updated last year
- HLSL Specifications☆222May 29, 2026Updated 2 weeks ago
- OpenGL rendering pipeline with a parallax mapping shader made in the course Advanced Computer Graphics (TNCG14) at Linköpings University.☆64Sep 7, 2012Updated 13 years ago
- The normative reference documentation for the Slang programming language.☆20May 28, 2026Updated 2 weeks ago
- Intel oneAPI RenderKit CMake superbuild☆13Jan 13, 2026Updated 4 months ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- rex engine and game☆15Dec 5, 2021Updated 4 years ago
- create unity terrain from a geotiff from opentopography.org☆14Mar 16, 2018Updated 8 years ago
- Sample benchmark demonstrating the VK_NV_cooperative_vector extension☆15Dec 22, 2025Updated 5 months ago
- ☆14Dec 6, 2022Updated 3 years ago
- Heterogeneous & Homogeneous CPU Detect for Intel Processors☆123Sep 29, 2025Updated 8 months ago
- continuous level of detail mesh library☆321Nov 11, 2025Updated 7 months ago
- A Simple World Composer using Unity.easily Generate realistic terrain. Bing Map Key is necessary.☆13Aug 26, 2017Updated 8 years ago
- ☆142Apr 15, 2026Updated last month
- (WIP) Small game engine made for fun and educational proposes. Might do something with it later, might not.☆99Jun 3, 2026Updated last week
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- AMD ARR team rendering framework☆460Nov 20, 2025Updated 6 months ago
- Sample that uses VK_NV_cluster_acceleration_structure to animate meshes for ray tracing☆69May 29, 2026Updated 2 weeks ago
- Handy extensions for Visual Studio Code to work on AMD GPU technologies☆29Jun 16, 2024Updated last year
- A Watchdog use cases for ESP32☆14Apr 26, 2021Updated 5 years ago
- the Snapdragon™ Game Super Resolution 2 for unity☆20Jan 13, 2025Updated last year
- ☀️ CUDA Path Tracer☆12Nov 26, 2023Updated 2 years ago
- Render Pipeline Shaders SDK☆358May 17, 2024Updated 2 years ago
- ☆23Jul 26, 2024Updated last year
- Single Pass Downsampler (SPD)☆208Oct 15, 2022Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A path-tracer for the original Quake game☆73Jun 5, 2026Updated last week
- Simplified Nanite Implementation in MiniEngine☆25Sep 29, 2024Updated last year
- based on Khronos Vulkan-Samples☆47Aug 5, 2025Updated 10 months ago
- tiny dependency-free lossless compressor for BC/DXT texture streams (C99, ~1000 LoC)☆113Feb 9, 2026Updated 4 months ago
- The O3DE-FirstPersonInteractionToolkit is a template project for first person adventure games built atop of Porcupine-Factory's FirstPers…☆22Apr 21, 2025Updated last year
- This project allows to perform DLL-injection into UWP applications☆17May 3, 2025Updated last year
- A collection of sample projects to get started with game development in O3DE (Open 3D Engine)☆10Jan 14, 2025Updated last year