vplesko / libwfcLinks
Single-header C library for the Wave Function Collapse algorithm plus a CLI and a GUI
☆48Updated 2 years ago
Alternatives and similar repositories for libwfc
Users that are interested in libwfc are comparing it to the libraries listed below
Sorting:
- Sokol based rendering module for Flecs.☆40Updated 7 months ago
- Small header library for triangular grids☆31Updated 3 years ago
- Tool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.☆113Updated 3 years ago
- Under construction C header only graphics library.☆27Updated 5 years ago
- Flecs city example☆73Updated 3 months ago
- A simple media player built with Dear ImGui and miniaudio☆14Updated 3 years ago
- Mostly self-contained game/engine☆52Updated last year
- Stack-based texture generation tool written in C99!☆33Updated 3 years ago
- Graph based GUI tool to automate system tasks☆25Updated 9 months ago
- ☆76Updated 3 years ago
- ☆35Updated 2 years ago
- GPU Terrain generator and erosion simulator☆47Updated last year
- Single file collision detection and dynamics library.☆36Updated 5 years ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆45Updated last week
- 2D quake-inspired game☆28Updated 2 years ago
- 128x128 sized icons of various game development things☆67Updated 2 years ago
- Physically based rendering (PBR) for raylib☆122Updated 3 years ago
- A very fast and scalable physics engine, based on Box2D.☆76Updated last year
- ECS example that demonstrates collision detection in the flecs ECS framework☆27Updated 6 years ago
- A small utility for generating a texture atlas☆47Updated 9 years ago
- Voxel Editor and Game in One☆45Updated 6 years ago
- A one-stop font atlas generator☆14Updated 8 years ago
- A tiny 2D header-only flood-fill lighting engine☆87Updated 4 years ago
- Kraut is a program to procedurally generate plants, especially trees.☆109Updated 4 years ago
- Raylib backend for Dear ImGui☆40Updated last year
- A "Pixelart like" voxel engine☆49Updated 6 years ago
- simple visualizer for rapid prototyping☆14Updated 2 years ago
- A unified game design document convention (CC0, Markdown)☆36Updated 3 years ago
- Hot reload for C☆18Updated 6 months ago
- Spatial partitioning concepts and implementions.☆54Updated 10 months ago